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    • G

      Mupen64plus transfer pak

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support n64 pokemon transfer pak mupen64plus
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    • T

      Suggesting Fight Stick input fix for N64

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development retropie fightstick mupen64plus brooks ps360+
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    • F

      SF30 Pro 8bitdo - mupen64plus

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support 8bitdo sf30 pro mupen64plus joystick mappin
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      F

      All solved and work as expected after modifying mupen64plus.cfg from:
      # Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
      mode = 2

      to:
      # Controller configuration mode: 0=Fully Manual, 1=Auto with named SDL Device, 2=Fully automatic
      mode = 1

      I have done my own mapping, at the end:
      0_1531725491626_2d77c9b5-705b-4701-adca-ef13e511e992-image.png

    • B

      Errors are logged to /dev/shm/runcommand.log after selecting default emulator

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mupen64plus overclocking mac raspberry pi3 n64
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      mituM

      @bluedevil9754 said in Errors are logged to /dev/shm/runcommand.log after selecting default emulator:

      Any leads into what I might be missing?

      Yes, a couple

      The N64 emulator is installed from within the RetroPie-Setup script, not with the procedure you described. The Errors are logged to ... message is a generic runcommand information message and doesn't mean an error has occurred, but in the event of an error, this is where it would be logged.

      RetroPie setup already sets up one of the N64 Emulators ( I think Mupen64 ), so you don't have to install anything, especially macOS binaries that don't run on a RetroPie. Make sure your ROM is valid and try removing any game resolutions you've set, it seems the problem is from your TV not accepting the resolution you set.

    • SmythiusS

      N64 Emulator only recognizes inputs from keyboard, not controller

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support n64 mupen64plus 8bitdo controller help
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    • DougAD

      Compilation problems with RetroPie on Raspberry Pi Desktop (PC)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie x86 compiling mame 2010 mupen64 mupen64plus
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      DougAD

      Thanks. I will check tonight. I think , I will just start from the beginning with Ubuntu anyway if that is more stable

    • U

      How can I configure a non-libretro core? (Mupen

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mupen64plus textures
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      U

      @mitu Thank you for your response. However, I had already checked the documentation and didn't find the options I was looking for. They weren't in the config file either. I could disable the blur for everything, but I only want to disable it for 2D textures. And the other option, regarding the black margins, was nowhere to be found either.

    • C

      How to Install Previous Version of mupen64plus to get Super Mario Star Road working

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie 4.4 mupen64plus update broken
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      quicksilverQ

      @AdamBeGood said in How to Install Previous Version of mupen64plus to get Super Mario Star Road working:

      Mystical Ninja Starring Goeman excepted.

      What is the issue with this game? Is it just slow or other issues?

    • S

      N64 (mupen64plus): Error Loading Games

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support n64 mupen64plus crash
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    • A

      Mupen64plus not installing & Dolphin not loading

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mupen64plus dolphin not working
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      A

      @mitu Alright, thank you for your help!

    • S

      [Solved] Stretch: mupen64plus-GLideN64 crash

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support stretch mupen64plus source
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      S

      This was unrelated to Stretch and has today been fixed in RetroPie-Setup.

    • B

      ignoring mupencheats.txt

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support cheats mupen64plus
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    • B

      N64 control binding problem

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mupen64plus retroarch control config n64 emulator
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      mituM

      @baviaannl __Mupen64Plus __ is a standalone emulator, so it's not getting its settings from RetroArch, you can try lr-mupen64plus (which is a Libretro emulator) and see if it works.
      For standalone emulators, just like for libretro emulators, ES will try and generate an input configuration file when you register your input. If you modified it in-game, then you can edit/reset it as described in https://retropie.org.uk/docs/Nintendo-64/

    • G

      Retropie-setup failed on ubuntu as it is unable to install mupen64plus-GlideN64

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie-setup lubuntu installation mupen64plus failure
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      mituM

      @geekomaniac Looks like an upstream bug. I suppose you don't have a x86_64 cross-compiler installed ?

    • wingman626W

      n64 emulator settings force changed pi resolution

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support changed setting mupen64plus gles2n64 video mode forcedreschange
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      wingman626W

      @mitu

      i've tried that already with no luck
      the resolution within the black bar will change, but it wont show the full screen

      the smaller Res i go, the more the image gets cut out within the black bars (kind of like enlarging an image, or zooming in with your phone by using two fingers)
      and the highest Res it will go (1920x1080 at 60hz) will not display the entire image

    • SmythiusS

      Adding a GUI for mupen64plus to configure controller like Retroarch allows.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mupen64plus 8bitdo nes30 controller gui
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    • M

      GlideN64 legacy blending issues.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support n64 mupen64plus gliden64 patch failed
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      P

      I've also noticed a problem with blending while I was helping to troubleshoot recent issues with missing textures, but I wasn't certain that the blending issue was an existing problem or something new, as I rarely test N64 emulation.

      Legacy blending is disabled for certain games - including Zelda - here: https://github.com/RetroPie/RetroPie-Setup/blob/master/scriptmodules/emulators/mupen64plus/mupen64plus.sh#L201

      If you're familiar with editing files via SSH, you can edit /opt/retropie/emulators/mupen64plus/bin/mupen64plus.sh and try removing zelda from that blacklist to see if the problem is resolved. I'll take a look when I have some free time.

    • I

      mupen64plus load state crashing

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mupen64plus loadstate
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      A

      Yep, same problem here. Just updated mupen64plus from binaries, no changes. Crashes everyone when trying to load a state... Saving states works though, can see the files in the folder being created, also they have the current timestamp.
      Using mupen64plus-gles2n64 btw.
      €dit: Loading the savegame seems to work when i'm editing /opt/retropie/configs/all/autoconf.cfg , changing
      mupen64plus_audio = "1"
      to
      mupen64plus_audio = "0"
      This though leads to no sound anymore, loading the savegame with the same key combination though works then...

    • C

      Setting up controller, auto save/exit on mupen64plus-gles2rice-highres

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mupen64plus retrolink n64 saveload exitkey
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      mituM

      The input configuration for Mupen64Plus is kept separate - this is documented at https://retropie.org.uk/docs/Nintendo-64/. Look for the sample configurations, there is one even for the N64 usb controller.