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    • S

      Arcade controllers (Dragonrise) don't work in MAME

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support dragonrise mame arcadecontrols mame2010
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      S

      The only remap I saw was for saves. Here is my runcommand.log file:
      https://pastebin.com/7v67SJe0

      the last line of the file (shown below) repeats well over a thousand times but I cut almost all of them out of the log file i put on pastebin for sanity's sake.
      [libretro INFO] [MAME 2010] 'maincpu' (FFA649F0)[libretro INFO] [MAME 2010] (no context): unmapped program memory word write to 01D01070 = 0000 & FFFF

      Thanks!

    • B

      Pi Raspberry 4 Arcade Legends Ultimate Bluetooth

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support bluetooth probl arcadecontrols raspi4
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      1 Posts
      351 Views
      No one has replied
    • S

      Controlblock button mapping keeps changing

      Watching Ignoring Scheduled Pinned Locked Moved ControlBlock, PowerBlock & Co. controlblock arcadecontrols arcade controls arcadebutton
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      S

      @Sabaro my problem.... I set the cable wrong
      1 2 3 4. 4321.

    • S

      Arcade Button Config

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ipac2 controller arcade arcadecontrols
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      1 Posts
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      No one has replied
    • L

      Retroarch Config File Editing For Ipac

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroarch.cfg ipac2 arcadecontrols
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      HalvhjearneH

      @Lugzyboy82

      it should happend automaticly, once you configure the joysticks in emulationstation.
      i suggest you start by testing using jstest command, to see if the joysticks is reconized as gamepads or if it still thinks it is a keyboard.

    • Y

      Read out game state for LED control (for making start/coin buttons to blink)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support led buttons led lights arcade emulator arcadecontrols
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      J

      @Yornav No for Retroarch cores, as far as I know. Maybe for some version of advancemame, but I have not look at it. They will work if you compile the latest standard mame, but it will run very slowly on the Raspberry.

    • E

      Hori RAP Real arcade Pro V problems with the controls in one Rom

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support arcadecontrols mame2003 hori retropie 4 rasperry pi 3b+
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      G

      there is an option to select analog or digital in mame2003+ as it supports analog 2003 doesnt just go to your options and change you controller setting to digital.

      it sin options->control mapping change it to digital and it will work for snes pads and arcade sticks ect with having to set all the inputs. The majority of people want real analog controls when available so thats the default.

    • O

      Setting up 2nd arcade control messes up first one

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie arcadecontrols problem issue joystick
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      D

      I have same problem but not with all games, some games when I press player 1 fire button on a co-op game it works on the second player? checked the dragon encoders and all wired exactly the same on both encoders?

      IMG_20200406_175858.jpg

    • A

      Any idea why my Select button suddenly stop working as my coin button in MAME?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame config arcadecontrols select
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      1 Posts
      358 Views
      No one has replied
    • R

      Question about Easyget Zero Delay encoders

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie 4.4 arcade controls arcadecontrols zero delay usb easyget
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      5 Posts
      800 Views
      ByteThisB

      @grant2258 Aliexpress has cheap prices, if you have patience waiting for them to arrive..lol..I have bought some stuff from there for bartop I am in the process of building, but have heard mixed reviews regarding their electronics. My purchases weren't electronic related (speakers..power cord for my amp..and some purchases for my woman). Just wanted to comment about the long waits..haha.

    • T

      Change fromPS3 controllers to Arcade joystick & buttons

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ps3 controllers arcadecontrols arcade cabinet
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      761 Views
      DorkVonWaterfallD

      @mitu no, i did not...

    • F

      GamepadBlock not being seen by PC or Pi

      Watching Ignoring Scheduled Pinned Locked Moved ControlBlock, PowerBlock & Co. gamepadblock retro pie arcadecontrols
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      P

      Do you mean that you needed to firmly press the USB cable into the connector to solve the issue?

      Anyway, glad to hear that things are working for you now!

    • F

      Ideal controller mappings (MAME,FBA,NEOGEO, etc) for PS3 controller?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming ps3 controller arcadecontrols arcade control config
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      dankcushionsD

      @Freakadude for lr-mame2003 or lr-fbalpha, the default :) ie:

      alt text

      that should mean that capcom fighting games have the 'snes sf2 layout' which is pretty standard.

    • D

      Arcade only setup

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mamearcade arcade retropie arcade arcade cabinet arcadecontrols
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      7 Posts
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      markyh444M

      @demost Have you looked into @Floob and his Attract Mode Retropie image?

      Obvs has no bundled rooms, but has Attract Mode as its main front-end rather than ES?

      That should give you a more Hyperspin feel, no?

    • L

      2 questions.

      Watching Ignoring Scheduled Pinned Locked Moved ControlBlock, PowerBlock & Co. arcadecontrols software disable
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      P

      @Loren said in 2 questions.:

      How do I completely remove the powerblock software (per say) from retropie. I built a SNES with one, but then flashed my image to another card for a different build and I don't need/want it on that build. Is there any way this can be done?

      You can find instructions for uninstalling the PowerBlock driver at https://github.com/petrockblog/PowerBlock#uninstalling-the-service-andor-the-binary.

    • S

      FBAlpha, support Mouse?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support fbalpha mouse trackball mame arcadecontrols
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      ClydeC

      @barbudreadmon Thanks, that sounds great. I'll test it today or in the next days. My Pi is doing the update from source right now, but I don't know yet if I'll have the time to test it later today.

      AFAIK there should be no need of different mouse devices for trackball/spinner/lightgun, because they all use the same /dev/input/event… devices. (Multiple mouse devices may be needed for games with multiple mouse-type devices, though.)

      Trackballs and lightguns will use both axes of a mouse device, whereas spinners will use only one axis per spinner. For two spinners, that may be X and Y of a single mouse device if they are connected that way. Others, like the USB adapters that come with the SpinTrak spinners, will map them as separate mouse devices and only use their X axes.

      https://retropie.org.uk/docs/Spinners,-Trackballs,-Lightguns,-and-other-Mouse-Devices/ describes the different kinds of axis mappings in great detail.