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    • C

      Retropie gameboy question

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support button retropie gameboy abxy a b buttons
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      mediamogulM

      @chip

      As long as you stick to systems that use a directional pad and two buttons or less, you shouldn't have any problems whatsoever. Fortunately you have a pretty big variety there with nes, sms, pcengine, gameboy/color, gamegear, ngpc and just about every atari option, as well as a pretty big selection of arcade titles.

    • Z

      Gameboy Button PCB directly to Pi Zero

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gameboy zero raspberry button
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      CodeDrawerC

      @ZEL-SK8 It totally is possible! But please look it up first. A quick google search can solve most of your problems. I beleive it is call retrogame.

    • zulorumXZ

      How to programm game interruption with GPIO pins (SNES Retropie mod)

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development gpio game interrupt end button
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      cyperghostC

      @Hex @zulorumX
      Take a look around here In last posting @meleu and me did resolve some problems with shutdown and escape emulators by GPIO signal.

    • P

      Universal Controller - Button Event not appearing

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controller xbox mapping button universal
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      mediamogulM

      @PECONAUT

      That would seem to indicate that it's not registering a joystick event at all, or at least not correctly. If that's the case, I don't think there's much that can be done. It's unfortunate, but third party console controllers are always in danger of limited compatibility outside of their own ecosystem.

    • RumblinBuffaloR

      LR-MAME2003 speeding up with B-button press

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support lr-mame2003 speed button
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      Thorr69T

      Ressurecting this topic because I noticed that after I upgraded to RPi 4.5 that the speed cheat in Ms pac-man stopped working altogether. I checked the inputs on the TAB menu and button B isn't listed there. There are no dipswitch settings for it, either. I am curious if this is a driver change or if it's something that got broken in the update?

    • S

      NES30 PRO/ FC30 PRO

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support nes30 pro retropie 4.1 button
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      L

      @neonlightning

      The 8bitdo controllers have different pairing modes.
      https://retropie.org.uk/forum/post/149216

      This worked for me!

    • D

      Button/Joystick Advice

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming joystick button control
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      D

      Thanks guys. I went ahead and ordered the Suzo Happ longstem buttons and the Sanwa joysticks. I am excited for them to come in and I can experiment with getting everything wired up.

      Any thoughts or insight as to whether or not I'll be able to utilize USB controllers if desired?

    • M

      what does input_menu_toggle_btn hotkey open?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support input menu toggle button open
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      BuZzB

      @maksi opens the RGUI menu - https://github.com/retropie/retropie-setup/wiki/retroarch-configuration

    • M

      make one button to exit mame emulator instead of start+select?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support one button button mapping exit emulator start + select
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    • T

      use of Sanwa joystick and usb encoder with Retropie help

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie joystick button usb encoder
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      C

      For example... you don't mention what USB controller board you are using.

      I am using 2 x Sanwa JLF joysticks via an Ultimarc IPAC2. But I'm not going to explain at length what you need to do if you're not even using the same board :P

    • G

      Button Help Please

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support button button mapping menu
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      rbakerR

      @grale22 And remember that Arcade is a folder, not an emulator so it's important to know which emulator you are dealing with. See here:
      https://github.com/retropie/retropie-setup/wiki/MAME#arcade

    • K

      Escape button

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame button exit esc
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      rbakerR

      @Kristopherson05 You have duplicated your question. You have asked this in this thread:
      https://retropie.org.uk/forum/topic/5145/escape and you still don't provide ALL the information as detailed in https://retropie.org.uk/forum/topic/3/read-this-first.

      misc_safequit = no

      Where have you added this? What guide did you follow (if any) and have you posted the config to pastebin so that it can be inspected?

      P.S. I have just read through some of your previous posts since July and numerous people have continually pointed you to read the https://retropie.org.uk/forum/topic/3/read-this-first yet it looks like you still haven't done so. Don't be surprised if your posts go ignored if you continue to ask random questions without providing the required information or taking the time to search this forum first.

    • M

      Coin/Function button being spammed after update.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support autofire spam coin button
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      BuZzB

      @M0nKeY Better than using a static address though for me, but I agree it's not ideal - I will sort this out eventually - I just have little time for doing the website on top of everything else. Cheers!

    • theinkT

      MAME Libretro button mapping issue.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame libretro button configuration problem
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      theinkT

      Solved it.
      I opened the config TAB menu of the MAME emulator.

      The mapping was messed up for some reason.
      Here is how it looked like for the first 4 buttons of Player 1

      P1 button 1 = LCTRL or RetroPad1 B (This one is correct)
      P1 button 2 = LALT or RetroPad1 Y (This one is also fine)
      P1 button 3 = SPACE or RetroPad1 X (This one is supposed to be mapped to LSHIFT)
      P1 button 4 = LSHIFT or RetroPad1 A (This one is supposed to be mapped to SPACE)

      Buttons 3 and 4 are rightfully mapped as RetroPad X and A, but for some reason, the first values (SPACE and LSHIFT) were switched.
      What I did is to edit the value by hand with the keyboard.

      If you compare the mapping for the X and A buttons with the MAME retroarch.cfg you will notice the difference.
      input_player1_a = "space"
      input_player1_x = "shift"

      Have no clue why this happened, but it works now. :)

    • obsidianspiderO

      Inconsistent Menu Navigation - EmulationStation vs Terminal Menus

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development emulationstatio terminal controller button navigation
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      IamHammerI

      The behavior I'm seeing now a days is consistent between EmulationStation and the RetroPie-Setup Script. The big outlier for me is the Raspi-Config menu being the opposite of everything else. Has anyone discovered a way to swap the confirm/cancel button behavior for Raspi-Config?

    • L

      Power switch Juyao Controller

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support juyao power off button
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      No one has replied
    • D

      Buy Arcade buttons in London

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming button store
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      Z

      Hello,

      I also bought by buttons and sticks on arcadeworldUK.com I recommend this store and they're present in UK / London as far as I know.

    • I

      Reconnect Bluetooth controller with a button

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support 8bitdo button bluetooth script
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      1 Posts
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      No one has replied
    • obsidianspiderO

      [SOLVED] One GPIO Button Controlling Multiple Python Tasks?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gpio button python
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      obsidianspiderO

      I figured this out and wrote up a basic script to turn the backlight on and off for my secondary display. It's in a post in my Super Famicom build thread.