RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    1. Home
    2. Tags
    3. keyboard
    Log in to post
    • All categories
    • A

      How to use controllers and wireless keyboard at the same time?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support emulationstaion controllers keyboard
      1
      0 Votes
      1 Posts
      1k Views
      No one has replied
    • L

      keyboard and controller keep getting disconnected

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controller keyboard help
      1
      0 Votes
      1 Posts
      538 Views
      No one has replied
    • G2bbG

      Generic PS3 controllers act like keyboards

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support bluetooth ps3 keyboard controller
      3
      0 Votes
      3 Posts
      983 Views
      mediamogulM

      @G2bb

      While there are a few good ways to make a standard controller be seen as a keyboard, I don't know of anything that would do the reverse. There's a proposed way to do it with xboxdrv, but the project hasn't been touched since late 2015. However, seeing as how all these emulators and ports are first and foremost computer software, they all have keyboard support that can even be a bit more versatile in many cases.

      Using RetroArch as a jumping off point, if you can determine which keys are assigned to which buttons, the controls can be added manually to /opt/retropie/configs/all/retroarch.cfg. Below is an example of my setup that you can use as a reference.

      input_player1_a = "a" input_player1_b = "b" input_player1_y = "y" input_player1_x = "x" input_player1_start = "t" input_player1_select = "e" input_player1_l = "l" input_player1_r = "r" input_player1_left = "left" input_player1_right = "right" input_player1_up = "up" input_player1_down = "down" input_player1_l2 = "d" input_player1_r2 = "f" input_player1_l3 = "c" input_player1_r3 = "v" input_player2_a = "k" input_player2_b = "m" input_player2_y = "o" input_player2_x = "n" input_player2_start = "num9" input_player2_select = "num0" input_player2_l = "p" input_player2_r = "q" input_player2_left = "g" input_player2_right = "h" input_player2_up = "i" input_player2_down = "j" input_player2_l2 = "s" input_player2_r2 = "u" input_player2_l3 = "w" input_player2_r3 = "z"
    • fellegF

      [SOLVED] Keyboard does not behave like a controller anymore

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support keyboard controller game
      8
      0 Votes
      8 Posts
      2k Views
      fellegF

      @edmaul69 Tried it (I updated retroarch and all the other cores), and now it magically works! Thanks a bunch, edmaul :)

    • L

      Enter key stopped working in Retroarch after update

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroarch keyboard help
      4
      0 Votes
      4 Posts
      2k Views
      L

      everything works fine now, thank you

    • DominusD

      Smart Phone Keyboard that connects via Bluetooth?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support smart phone keyboard bluetooth no wifi
      4
      0 Votes
      4 Posts
      3k Views
      mediamogulM

      @Dominus

      Ha! Isn't that always the way it goes. I briefly looked for an iPhone equivalent, but didn't see anything off hand.

    • S

      Stuck on configuration screen keyboard press writes characters in the black space under the menu.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support raspberry pi 3b retropie stuck keyboard configuration
      1
      0 Votes
      1 Posts
      815 Views
      No one has replied
    • M

      Keyboard does not work after quitting retropie and n64 emulator

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support n64 keyboard quit
      2
      0 Votes
      2 Posts
      893 Views
      D

      @mvgilpatrick It's likely to do this issue: https://github.com/RetroPie/RetroPie-Setup/issues/1985.

    • vbsV

      VICE: Keyboard key presses are "bouncing" in the VICE menu

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support vice keyboard
      1
      0 Votes
      1 Posts
      709 Views
      No one has replied
    • R

      Retropie broke after update. Not detecting controllers or keyboard.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support help boot keyboard update broken
      4
      0 Votes
      4 Posts
      1k Views
      BuZzB

      @electrogospel Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    • P

      8bitdo NES30 controller works in MAME but not in AdvMame 1.4

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support 8bitdo nes30 advmame 1.4 mame keyboard
      4
      0 Votes
      4 Posts
      2k Views
      caver01C

      @picogame So, while the utility was running, were you moving the joystick, pressing buttons etc? And while you did, was the screen changing?

      The idea is to make sure that the system responds with some indication on-screen that you are manipulating the joystick. If it does, that means AdvanceMAME is capable of seeing the inputs, and the joystick number shown on-screen that is changing obviously corresponds to the joystick you are manipulating.

      This is something I don't need to do with arcade controls, so someone else might chime in here who has done it--but with the above results, you should then be able to use/edit the index number for a device in the advmame.rc file. For example, you might verify or add the line device_joystick_0 raw and perhaps device_joystick_1 rawto the .rc file. Or, instead of "raw" you could try using the "event" driver which may be more appropriate. You can read about drivers in the dev documentation for advmame. My thought is that once the device is properly defined, you should be able to press TAB on a keyboard while in a game, and navigate through the menus to map keys for all games or specific games using the joystick to map buttons etc. A successful test using advj proves that advMAME can see the device, so this is just an exercise to expose it so you can map inputs.

      Of course, you could map all inputs manually by editing the .rc file using details here, but that would be extremely tedious.

    • hydroxideH

      [Feature Request] On-Screen Keyboard on RetroPie

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development feature request keyboard settings
      18
      0 Votes
      18 Posts
      7k Views
      mediamogulM

      @benmclean

      The old standby that everyone always recommends for the Pi is this one. I've used it myself in the past and it always seemed to work well. Currently, I use an iPazzPort model that eliminates the trackpad for an airmouse, making it even more compact, but currently it doesn't appear to be available anywhere.

    • L

      Bluetooth Keyboard with FN key for F1, F2 etc

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support bluetooth keyboard keymapping hotkey exit
      2
      0 Votes
      2 Posts
      2k Views
      D

      @legione6 said in Bluetooth Keyboard with FN key for F1, F2 etc:

      i'm a newbie on this forum .
      I've installed retropie 4.2 on raspberry Pi3 model B.
      I'm trying to use a mini bluetooth keyboard to execute commands for file manager, retropie-setup and others features but i cant use ESC, FN button and then F keys. the other keys works correctly.

      The keyboard is similar at Apple keyboard. This is a photo:
      0_1494507758128_WhatsApp Image 2017-05-11 at 15.03.29.jpeg

      Can you help me to enable these keys?
      Must i install any package?

      Thank you

      Presa Fn key (left, down of keyboard) + blue key

    • M

      Mapping Gamepad to Keyboard

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ports keyboard
      3
      0 Votes
      3 Posts
      1k Views
      DarkWolfD

      @Maynard At the moment there is no way to map joystick buttons to keyboard keys

      EDIT: Except for some emulators such as (I forgot the name) one of the emulators for the zxspectrums that allows mapping keyboard keys

    • S

      Retropie with keyboard only ?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support pi zero gamepad keyboard
      17
      0 Votes
      17 Posts
      10k Views
      V

      Glad to see this one was answered, my next build is going to be a palmtop, with emphasis on the Desktop and games secondary, so just using a mini keyboard.

    • J

      How to change keyboard language

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support keyboard
      2
      0 Votes
      2 Posts
      14k Views
      herb_fargusH

      @jplank

    • O

      N64 Emulators (maybe more) keyboard input not working

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support nintendo 64 input issue help raspberry pi 3b keyboard
      4
      0 Votes
      4 Posts
      3k Views
      gizmo98G

      @wack26
      Pleas update RetroPie-Setup and install mupen64plus again. Keyboard should work now.

    • A

      Bluetooth Controllers and Issues

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support bluetooth controller keyboard xbox wireless xboxone
      2
      0 Votes
      2 Posts
      2k Views
      A

      @alaindesjardins andreage 5 minutes ago

      Hello! I've successfully connected my Xbox One Controller (model 1708) to my Pi3B via bluetooth, had to disable ERTM too. All buttons (including 'select') working. Using RetroPie 4.2

      However, when I tried adding in my second Xbox One Controller (same model), It connected and mapped perfectly. When I tried configuring inputs in RetroArch, both controllers and USB keyboard stopped working.

      I had to reboot and remove both controllers' BT connection and re-add the first one, it worked fine. Then tried and hooked up the second Xbox One Controller via USB to no avail. Tried it with a PS3 (via USB) worked fine.

      Anybody know what's going on? What am I doing wrong?
      Thanks!

    • D

      USB Keyboard disabled after exiting Mupen64Plus and ES?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support usb keyboard mupen64plus
      4
      0 Votes
      4 Posts
      990 Views
      AlexMurphyA

      Just gonna jump in with me too. Rebooting using ssh is no big deal but it's a minor annoyance.

    • R

      Cannot enter Retroarch menu with F1

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroarch config menu keyboard
      6
      0 Votes
      6 Posts
      7k Views
      R

      I found the filters through the Retroarch menu. Is there a way to cycle through them while playing? Thank you for your time, sorry for all the questions.