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    • C

      SNES config file not found

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support snes not found
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      @CubeBox391 said in SNES config file not found:

      @sleve_mcdichael how? i'm a bit new in all of these, Sorry

      https://retropie.org.uk/docs/Updating-RetroPie

      https://retropie.org.uk/docs/Updating-RetroPie/#updatinginstalling-individual-packages

    • retropieuser555R

      What's the legality of a rom that was once freeware then not?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming snes
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      @retropieuser555 I doubt they gave you the rights to sell or distribute that rom, so it probably didn't change : you can keep this rom for your personal usage.

    • GreenHawk84G

      SNES Crop Overscan

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support snes overscan overlay
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      GreenHawk84G

      @sleve_mcdichael hello, I appreciate your help, I uploaded the files you requested here:
      https://drive.google.com/drive/folders/1w5Q1e88_zQtoAH_Et1ACRX61zJqStqWi?usp=sharing

      Update: Okay, not sure what reverted, but I just did a full system update this morning (usual routine every couple weeks) and the SNES bezels are fitting again.

    • AddisonA

      Celeste - Super Mario World

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming rom hack super mario snes
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      AddisonA

      @capeman

      Yeah.

      The game is terribly mean but still a joy to play.

      Expect to grind hard on each level if you ever want to get the proper ending.

    • YFZdudeY

      New Super Mario Land - SNES Homebrew (v1.5)

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming snes mario gameboy
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      YFZdudeY

      @muzzle
      I play this on lr-snes9x on a PC.
      I don't have a Pi 2 so I can't say how well that would work.

    • S

      Interesting documentary about SNES emulation

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming documentary snes youtube
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    • J

      Can you convert SNES emulator save files from PC to Retropie?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support snes savestates
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      @mitu Yep, exact same name, cut and pasted to avoid any errors. I think this is a hopeless case tbh, the saves I'm using behave extremely weirdly and I suspect there's just no chance of transferring them over but it never hurts to ask in case someone knows of a conversion tool or the like.

    • EfriimE

      Nintendo Switch Online, Super NES controller.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support snes controller switch snes controller
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      YFZdudeY

      @efriim said in Nintendo Switch Online, Super NES controller.:

      I can get them to register/sync in Bluetooth but after I disconnect them I have to redo it in the Bluetooth menu to get them to sync again.

      Not sure what you mean by 'disconnect them'. I usually just shutdown RetroPie / Emulation Station and the controllers go to sleep on their own.

      I use Switch Pro controllers and mine will stay synced to my RetroPie install as long as I don't plug them into the Switch to charge them. Charging through the Switch will automatically re-pair the controller to the Switch and it won't talk to anything else without a manual re-pairing.

      The controller/player number lights on the controller constantly array as if it is still syncing, or as if it can't assign the player number in the controller.

      I don't have a solution but my Pro controllers do the same thing so it is somewhat normal for this style controller. I think you are right that the Switch must send information back to the controller to tell it which player number it is assigned and nothing in the RetroPie package will do that at this point.

      https://github.com/pyhammond/retropie_wiimote_lights
      This project was for Wii controllers but maybe it holds the answer and can be adapted.

    • K

      Controlblock sends all inputs once controller plugged in

      Watching Ignoring Scheduled Pinned Locked Moved ControlBlock, PowerBlock & Co. contorlblock snes nes jstest
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      K

      Nevermind, it's solved. Problem was in the connectors...
      Topic can be deleted.

    • I

      Shaders causing performance issues

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support snes shaders
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      dankcushionsD

      @ian_uk90 said in Shaders causing performance issues:

      I’ve changed this to 1080p in the launch menu and now all games are running perfectly with shaders on!
      Can anyone recommend an optimum resolution? Interested to see if any of the others may make further improvements.

      1080p60 is the optimum really. any lower may increase performance if gpu is the bottleneck, but if it's already full speed it's not going to matter.

      also, the crt scanline shaders require ~4 vertical pixels per emulated pixel for the scanlines to look decent, and 240x4=960, so 1080 is near the typical limit anyway.

      finally, lower resolutions = more obvious scaling artefacts.

      perhaps some of this info should be added to https://retropie.org.uk/docs/Shaders-and-Smoothing/ - will try and do this at some point today!

    • G

      Having some problems scraping my SNES and MegaDrive collection

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support megadrive scraper snes
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    • ArieA

      Found out which buttons are used in a game

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support button snes
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      CrushC

      You purposely want to build a cab that can not play most games? 😯
      Anyways you'll have to check the keys n the mame menu, i think by default you access that by holding start. you can also open it from the retroarch menu, you can not see it from within emulationstation like you're trying to do on the picture.
      Start the game first.

    • F

      Video glitches/artifacts in emulationstation

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support artifacts video glitches snes encoding
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      F

      Switched to pictures only (cover box and screenshot). Turned OMX back on. Thanks for the explanation.
      Cheers

    • B

      Audio stutter in some SNES games on surround receiver

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support audio hdmi mario snes sound
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      YFZdudeY

      @buffyp00h said in Audio stutter in some SNES games on surround receiver:

      All have the same problem on soundbar systems (and likely also on surround receivers).

      I just don't get why these particular games generate hdmi sound that gets wrecked by so many setups, one would think there was a way to fix this at the source - the generation of sound on the pi/other device.

      Just my 0.02 here, the world of modern TVs and home theater/surround sound devices is needlessly complicated for these simple old tasks we are trying to recreate here with simple digital signals (ironically that are emulations of old analog signals).

      What I would try to see if it helps:
      Many TVs have a "game mode" that is intended to reduce or eliminate "signal processing" to enable a more pure, delay free signal and timings. Many surround sound receivers have something similar, although it is usually called Pure Audio or Direct Sound mode. You might see if your receiver has this option and try it to see if it eliminates audio hitches.

      For what it's worth, I have an Onkyo receiver at home and even with modern consoles I have noticed that something in the HDMI convergence where all video inputs are routed to a single HDMI output to the TV will cause a 'gap' in sounds sometimes. (After a dead silence of any kind, the first sound made is either dropped entirely or gets cut so I only hear part of it before normal audio resumes. Sort of like the audio stream has to buffer up before it becomes stable again.)

      EDIT: Hit the submit button too soon and wasn't done typing.

    • M

      Controller Configuration Not Working

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controller configuration ps3 snes
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      @dankcushions I appreciate the info and was thinking I need to do a fresh install. I was hoping for a workaround without having to start from scratch but will try the fresh install.

    • TPRT

      Mouse / SuperScope Bind Issues with lr-snes9x core Not Saving

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support binds lr-snes9x mouse snes super scope
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      TPRT

      @mitu I used the first option to add those binds to the retroarch.cfg file in the snes folder and I have all my SuperScope games working just fine now. Thank you!

    • busywaitB

      (SNES9x) Core options aspect ratio vs Video settings scale aspect ratio

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support snes aspect ratio core options scaling
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      dankcushionsD

      @busywait said in (SNES9x) Core options aspect ratio vs Video settings scale aspect ratio:

      @dankcushions said in (SNES9x) Core options aspect ratio vs Video settings scale aspect ratio:

      by default it looks like options > preferred aspect ratio = 4:3 by default - https://github.com/libretro/snes9x/blob/master/libretro/libretro_core_options.h#L81, so you must have changed it at some point, yeah.

      Yup, I just set up a clean RetroPie 4.7.1 card, and the defaults give full 4:3 for Snes.

      Not for Megadrive though: for the lr_genesis_plus_gx default configuration the game image is not quite 4:3 - skinny black bars at left and right. The default config probably wants aspect_ratio_index=0 (for 4:3). Or a little overscan?

      i wouldn't want to make assumptions. it could be true to the real hardware. you'd have to drill into the core options and/or the code, but since we use 'core provided' as our default, and generally use default core options, the default aspect ratio is at the discretion of the core developer, so it's typically intentional.

    • W

      Save game in the rom

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support snes
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      @mitu Not sure but I usually(in Zelda a link to the past) Do the save and quit option then use the hot key combo to exit.

    • J

      Configure controller by system

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controller conf nes snes
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      mituM

      @jasonmadeapie How do you change the controls ? When you open the controls menu (for P1), you have on the left the button on your RetroPad (your controller) and on the right the emulated buttons. Use Left/Right to change the values on the right, cycling between the possible buttons that the system accepts. Go back in game and test the buttons, then once you're set, just save a Core or Content Remap from the Controls menu.