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    • J

      New retropie 3b+ build won't save games on some.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support savestates core 3b+ save games
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      J

      @windg thank you, I will try that asap.

    • 1

      Saving/Syncing Savestates and Savegames

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support savestates savegames dosbox
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      mituM

      Are the savestates of the different systems always stored in the rom folder?

      For RetroArch based emulators, yes. Other standalone emulators may choose to save to different locations, depending on their implementation and it's not always in the system's folder (e.g. Mupen64plus, PPSSPP, etc).

      How about dos games, are the savegames always in the folder of the respective game?

      Most likely yes, by default the game folder is set-up in Dosbox as C: driver by default, so saves should go there.
      If you're using a different set-up to start the games (using .conf file and/or a separate folder for PC games), then this may vary.

      I'm not that big of a shell expert, the only thing that comes to mind right away is to copy the savegames and states by hand before mirroring them again so that they don't get lost. Does anyone have a more elegant way that is easy to do?

      Use a NAS to share the ROM folders between the 2 systems ?
      You can also use the roms share from one of the Pis as the network share for the 2nd Pi, using the same guide referenced above.

    • AshpoolA

      rgui - load/save state option missing

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support setup savestates rgui
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      mituM

      @Ashpool said in rgui - load/save state option missing:

      May I ask(/wonder) why update_packages_gui_setup() calls updatescript_setup(), but basic_install_setup() ain't doing that?

      Not sure I fully understand.
      Basic setup is meant for a new installation, which assumes you are doing a manual installation. This means you just cloned the RetroPie repository, so there's no need to update again the script.

    • M

      Transferred .state files do not load on new machine

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support saves savestates transfersaves retroflaggpi
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      mituM

      Hm, save states are not portable also between emulators, so as a starting point you should use the same emulators when testing.

      But since you're using a Pi 0, the same emulator from the Pi3 may not be available or perform well enough to be a viable alternative on a lower spec system.

    • B

      Savestates taking forever

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support savestates load states issue
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      dankcushionsD

      @br23z please fill out https://retropie.org.uk/forum/topic/3/read-this-first

      including relevant config files (/opt/retropie/configs/all/retroarch.cfg and the one for the system in question) and verbose log.

    • J

      Can you convert SNES emulator save files from PC to Retropie?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support snes savestates
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      J

      @mitu Yep, exact same name, cut and pasted to avoid any errors. I think this is a hopeless case tbh, the saves I'm using behave extremely weirdly and I suspect there's just no chance of transferring them over but it never hurts to ask in case someone knows of a conversion tool or the like.

    • P

      ROM state not saving over network

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support savestates mount network
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      S

      @Zangdaarr Another Late Reply - I came across this while trying to figure out why Hi Scores were not being saved while trying to write using ROMS on a network share. I had given the User I had created access rights, however, I believe that the rw (read/write) and the file/dir mode of 777 (read, write and execute (I believe)) is the secret sauce. Glad that this is in the User Guide...but, just overlooked by me until today.

    • H

      Savestats on multiple systems

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support savestates shared library
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      H

      @mitu That was indeed the problem, using the same emulator fixed everything! Thank you so much, I was going crazy there for a while. Merry Christmas to all of you!

    • D

      Savestate/file issue in combination with physical disc playback

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support physical disc savestates save files disc project
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      D

      Thanks for the reply!

      You can launch discs for supported cores by starting any rom for the system in question first (which avoids having you to load up a core first before launching a disc) and then selecting "load disc" from the retroarch menu.

      You're right, defining a per-system folder for the savefiles is a good idea, but it doesn't help with the save states, which is indeed a retroarch problem.

    • kevzombieK

      Redream emulator settings not saving.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support redream dreamcast reicast savestates config
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      kevzombieK

      @mitu Thanks that did solve it, was able to save emulator settings. Just uninstalled and then update retropie setup script =D

    • thomas.apT

      SAVE STATE STUCK AT 0% ISSUSES

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support savestates psx savegame raspberrypi 3b+ issues saving issues
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      T

      @deskjobo

      @deskjobo said in SAVE STATE STUCK AT 0% ISSUSES:

      @theotherdan Thank you so incredibly much for your response. I followed both sets of steps you gave, and my results are as follows:
      After using df -h my available storage is shown to be 785M out of 3.3G size.
      For the command ls -al /home/pi/RetroPie/roms/ all the emulators appear to have 'pi' in both the user and group, as well as all the correct modebits.

      Is 785M enough of an available storage or could that be the cause of the problem?

      ps. All my roms are stored in a usb drive instead of in the sd card with the image.

      @deskjobo
      785M will be 785 Megabytes, so a decent amount of space. For save states, I would say that space is not an issue..
      Now, since you are not using the default location for saving, you will need to adjust the process a bit.
      You can look at /opt/retropie/configs/all/retroarch.cfg by running 'cat /opt/retropie/configs/all/retroarch.cfg'. This file should show you where the save states and saves games are stored:

      #Save all save files (*.srm) to this directory. This includes related files like .bsv, .rtc, .psrm, etc ...
      #This will be overridden by explicit command line options.
      savefile_directory = "/media/usb0/savefile" <--

      #Save all save states (*.state) to this directory.
      #This will be overridden by explicit command line options.
      savestate_directory = "/media/usb0/savestate" <--

      Based on the output, and where the USB device is loaded, you will have to append the command to meet it:

      sudo chown -R pi:pi /media/usb0/<emulator>

      Let me know how that turns out.

    • R

      Games restart When I crouch and hit

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support help savestates game restart
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      R

      Ok thanks for the reply. I will do that. Thanks

    • A

      Rsync savestates locally

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support savestates sync
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      cyperghostC

      Maybe @jandalf81 gots a script solution in his pocket: [SCRIPT] Setup script to sync saves to cloud services

    • SebiohazardS

      Reicast - Change configuration of the ontroller + savestates ?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controller savestates reicast
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      SebiohazardS

      @mitu I'm going to look at it thank you very much !

    • AddisonA

      Save file sharing

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gaming savestates save game
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      ByteThisB

      @jandalf81 Interesting..thanks!

    • lovelorn88L

      PS1 save state issues

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retro pie retropie 4.4 save state savestates savegames
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      lovelorn88L

      again.... playstation games..... and the snes9x2010 emulator lol i figured i wouldnt find a answer on here im pretty sure the official power supply is enough

      just posted a issue with re3 having load issues.... the guy wanted to know what kinda power supply i was using LMFAO outa 166 games why does the type of controller i use a issue at all.....

    • R

      Synchronization of save states between platforms (android, raspberry pi)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support savestate savestates
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      B

      @rmigd it depends on the emulator, if not handled properly, size of savestates can be different between 32 and 64 bits. Most likely your android device is using arm64 retroarch while your rpi is using arm32 retroarch.

    • K

      Save State Not Working After Auto-Login Enabled

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie auto-login savestate savestates save state prob
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      K

      Hi Mitu,
      Sorry about not posting that information, must've missed that post. I started collecting the data, but while I was running through it I decided to run the following commands:

      sudo apt-get update
      sudo apt-get upgrade
      sudo apt-get install alsa-utils

      After that my save states worked normally even with auto-login enabled. When I originally updated the device was when the save states stopped working, but I guess now that has been figured out :)

    • jandalf81J

      [SCRIPT] Setup for an automatic savestate selector

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes savestates script
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      jandalf81J

      Sorry for the late reply... ;-(

      @joelkolb I'm glad you like this. I did this more as a "proof of concept" since I don't really use save states. There will very likely be a whole batch of errors in this scripts... ;-)
      Nevertheless, I corrected the script to work with games with dots in their names. If you install the script now, this should work out of the box.
      As for the timer, that can be changed from inside RetroPie. The setup added a configuration script to the main RetroPie menu

      @cyperghost Thanks for helping with the quick fix!

      @robertybob I have no intention of adding any of my scripts to the "official" RetroPie setup. This is more of a side project or hobby to me. Having more users means having more problems as my scripts have not been thoroughly tested. This would create frustrations on all sides. Now, if someone were to fork my projects and take over support for that fork... I wouldn't have a problem with that.

      @ExarKunIv You either need to manually activate the setting to create a thumbnail on saving states or the first savestate won't have one. If you use my script to start a ROM with a savestate that setting will be set to TRUE by the script. This will be done per system, as @joelkolb said

    • M

      NES saves pre-4.4.2 update not loading

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support nes savestates retropie 4.4.2 fceumm nestopia
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      herb_fargusH

      @montecore >Sounds like there's nothing that can be done

      Well, you could manually recompile it from an earlier version to get back to where it was but as far as converting the savestates I'm not aware of any method