Thank you a ton, your advice worked perfectly for Sigil. I actually am interested in having individual launcher files for Brutal Doom for all of the Doom versions just because I like the simplicity of being able to select each game version separately, even if it is more work. But it isn't working like Sigil did. I created another folder under the doom folder called "brutaldoom," just like with Sigil, then edited the emulators.cfg file with the addition of an emulator called brutaldoom. This new entry had /addon/* changed to brutaldoom/*, the same as I did with Sigil.
I placed the doom wad in that folder, and the brutal doom .pk3 file. I set up a "Brutal Ultimate Doom" launcher directing the location of the doom.wad file in the doom/brutaldoom folder. It launches it perfectly fine when I set "brutaldoom" as the default rom launcher, but for my launcher for the normal Ultimate Doom it will then be set to use the brutaldoom launcher as the default rom emulator as well. If I change the normal ultimate doom launcher back to lzdoom to play vanilla doom, the default emulator for the brutal doom launcher will then automatically be changed to lzdoom as well. So changing the emulator for one ultimate doom launcher changes it for the other, whether its brutal doom or vanilla. I assumed that was because I used the doom.wad file in the brutaldoom folder without changing the name, so what happened to one "doom.wad" changes it for the other because they have the same name, despite being in different folders.
So I tried changing the name of the doom.wad file to brutaldoom.wad in the brutaldoom folder, and kept the original vanilla ultimate doom in the doom folder unchanged, but then it won't even launch the brutal doom version. So it seems to have to keep the original wad name. Since what I did what worked for Sigil I'm lost as to what it is making the two doom.wad files, in different folders, linked. You know so much about how it works, is it obvious where I went wrong? I feel like it must be something small that I just keep missing.
Try Doom Legacy. Maybe you'll find it more similar to vanilla Doom 2.
And if you like it, then you'll have some nice new features, such as two-player splitscreen support, deathmatch with bots, skins, etc. Not as advanced as Zdoom / Zandronum, but at least it's a plus, when compared to other source ports.
@marky489 zdoom will work with controllers. You need to enable controllers in the options, then in that controller you need to turn off axis 4 and higher otherwise you will spin in circles in gameplay. Set what you want axis 0-3 to be. Then there is another option outside of the controller setting where you assign buttons and keys. Configure your controller in there. It sets it up for every doom engine game you use zdoom for. The only issue is you need to use the xboxdrv to set up the esc key and the enter key so you can exit/ use menu without a keyboard. Left and right on your controller is up and down in the menu
@jcook84 thing is i got a pi3 running stock with Samsung evo plus SD and 3amp psu and im getting low frame rates in certain wads especially Valiant while ED had the same pi3 same settings also stock and no lag and we cant figure out the issue whats cousing it...
I already tried buying a good SD card and a good amp no luck..
Might send of my SD card to him soon to see if can figure it out