• 0 Votes
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    Thanks everyone.

    MK2 indeed worked better in lr-mame2010. Not quite as smooth as 2003 or 2016 with sound sync off (only noticable on the scrolling "tree" fighter lineup and the "insert coin to continue" slide-in... actual gameplay is great).

    NBA Jam TE worked perfect in 2010.

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    BuZzB

    @gmesmer no it's not.

  • Need theme recommendation with large type

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    @mitu said in Need theme recommendation with large type:

    Try some of the theme designed for a CRT (crt, crt-centered, 240p-honey, 240p_bubblegum) or for the GPI case (MiniJawn).

    Thanks, will do!

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  • Retroarch Input Bind Config

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    mituM

    @stevedee78 said in Retroarch Input Bind Config:

    when I looked in there it was very light, couple of lines, mostly comments

    Yes, this is the default configuration - it's normal.

    Then I noticed that it had generated a new tetrarch.cfg in that snes directory, much bigger than the previous one and full of config goodness

    We don't recommend using 'Save Configuration', core remapping is the preferred method.

  • Output to AV with the 3.5mm jack

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    mituM

    @Spectreman said in Output to AV with the 3.5mm jack:

    I had read that the Raspberry outputs to the 3.5mm jack if no HDMI is connected.

    Not on a Pi4 - where the composite video output has to be specifically enabled.

  • Should I buy a Pi 4 or better 3 for RetroPie?

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    @dbrown1986 said in Should I buy a Pi 4 or better 3 for RetroPie?:

    but if your heart is set on N64, PS2, PSP or Nintendo DS/3DS titles; the ODroid can handle that much better; while still running RetroPie through Ubuntu or via The Retro Arena distros.

    Which Odroid model do you refer to here? (or maybe a better question: which odroid model handels these kind of games best?)

  • Xin-Mo - No game pad detected

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    @mitu Now Solved. A Big thank you for your help.

    In the end I realised it was actually a faulty USB cable.
    Swapped the cable and then the Xin-Mo was detected straight away. No need to install drivers. Configured the buttons for player 1 and was good to go.

    I'm now going to research into joystick deadzones. There seems to be excess travel to activate the micro-switches which causes an in-game delay. I have Zippy joysticks but will research into an alternative that has a smaller deadzone for faster response delay.

    I'm sure other people have experienced this, there must be a wealth of knowledge about better alternatives to the Zippy joystick.

  • Unable to update Mame version when selecting an emu.

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    simpleethatS

    @Ebisu please don't post a support request without filling out the information as outlined here https://retropie.org.uk/forum/topic/3/read-this-first

  • Controls issue with Rogue Squadron (n64)

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    H

    For future reference, I managed to solve my issue by going into the RGUI going to Quick Menu > Controls and playing with those settings. Make sure to save those settings as a game remap file and do not select save on exit as this would break retroarch.cfg files.

  • Libretro cores wiped out? - RESTORED 👍

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    meleuM

    I asked the libretro's leadership and they said the buildbot server online is not the definitive one yet.

    Anyways, I was in the RAPodcast again, this time trying to explain to users what happened with the libretro's infrastructure.

    I also brought some curiosities about the project's innerworks, in a hope to bridge the gap between end-users and the crazy nerds who develop the tools we love.

    If you want to check it out, here's the link:

  • Dosbox Question : Could You Play Win 95 Games on Dosbox ?

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    @mitu

    Thank you Very Help ... might consider one of those options

  • Retroflag GPi Vice resolution problem

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    ds17fD

    The setting you're looking for is:

    Settings -> Video Settings -> VICII border mode: None.

  • Stream backpack

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    @mitu ok thank you i kinda made it work more smooth but the only problem i would have will be the cam freezes and that is sad hahah

  • Skyscrapper / Screenscraper PSX issue

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    muldjordM

    This is undoubtedly because ScreenScraper requires the hash of the files. It take a looong time to hash those PSX files. Nothing that can be done about that. Luckily Skyscraper has a system I dubbed QuickId which saves the hashes and only rehashes when the file has changed on the disk. So for any game list regeneration it will be fast. But the first time any file is hashed, it will have to calculate it from the data inside the file.

    EDIT: I spoke too quickly... My QuickId system is only used for the internal Skyscraper ID's... I should fix that, but I'm not actively developing Skyscraper right now, so you will have to live with it for PSX for the time being I'm afraid.

    Optimally the Skyscraper internal ID's should use hashes. But i limited it to only hash files when they are smaller than 50 megs I think (because it would take too long for bigger files, which is also the issue here). So for anything above that, it simply hashes the filename. And it's one of those things where it could easily be made to always use hashes for the full files, but then I would break the caches of every single Skyscraper user. Can't do that... Ugh. I really should have given those ID's more thought back when I designed it two years ago. Keeps coming back to kick me in the behind. :(

  • request the cancellation of sending notifications

    Moved
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    mituM

    Open the forum category page and check the Subscribe/Unsubcribe button.

    5c0bad2f-cb59-4cd6-a389-384c6861fbf7-image.png

  • Emulators

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    N

    @ReadyPlayaWon thanks for the help

  • USB wifi dongle and retropie

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    mituM

    @Donkbot said in USB wifi dongle and retropie:

    Am I going to have to build the project first?

    There are installation instructions (using dkms) on the project page - there's no need for a 'release'.

  • Dosbox Question : Not Sure How To Make This Conf File

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  • This topic is deleted!

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