@ImArchimedes said in Rotating screen in emulationstation ONLY:
@Psynaptik I know this post is ancient but I was curious about the specifics or how you rotated attach mode. I'd read on a different thread that it should be done in the layout.nut file but using:
fe.layout.base_rotation = Rotation.Right
I gave this a shot but the screen hasn't rotated.
Also, did you end up installing the package with your install that already had emulation station installed or did you use one of the prebuilt images like the one from Floob?
Thanks a bunch!
You need to type fe.layout.orient=RotateScreen.Left;
or right depending on monitor
Also for games to rotate
Go to opt/retropie/configs/arcade and open retroarch.cfg. Above the #include line you should add...
video_allow_rotate = "true"
video_rotation = "1"