• Reicast lost sound after update

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    T

    thanks nicapi, I had already updated my packages so I just went into option 1, '1 select default emulator for dreamcast (reicast)' and the option for oss-audio was there.

  • Xpad patched failed to apply

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    H

    @BuZz
    Thanks. Once I get home I will try this.

  • Importing my own images into Emulation Station ?

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    D

    @sselph thanks for the extra command it speed things up for sure and it does seem to be working now :)

    /opt/retropie/supplementary/scraper/scraper -img_format=png -add_not_found=true -download_images=false -image_suffix= -use_gdb=false

    worked wonders for me maybe it was just a cold boot on a cold morning that got the other stuff working to :)

  • Need help getting speaker set up

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  • how to use the sselph scraper "-append" option

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    meleuM

    @sselph
    I used it for the task I explained here:
    https://retropie.org.uk/forum/topic/3353/take-and-scrape-your-own-screenshots/47
    And it's working fine.

    It's a scheme to let the user take screenshots of a game and set the most recent screenshot as the emulationstation image for this game.

    Here is the complete code:
    https://github.com/meleu/src/blob/master/screep.sh

    OBS.: It's intended to be the runcommand-onend.sh script.

    Cheers!

  • Have to unplug and plug again USB adapter to get it detected

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  • Tron with X-Arcade Tankstick and TurboTwist

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  • Removing Dreamcast

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    BuZzB

    With RetroPie 4 there is no need to manually remove stuff - you can remove it from RetroPie-Setup and it will remove the entry from Emulation Station - although you will need to remove any roms folder yourself. If you have a System Manager entry the roms folder is not removed.

  • Edit list of emulators shown for "Select default emulator for" option

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    BingoLittleB

    @herb_fargus Hi, yes well I have a load of ROMs in the arcade folder already, but wanted the NeoGeo ROMs in a separate folder to get to them easier basically.

    Thanks for all the help!

  • Retropie namingconvention question.

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    R

    @Floob Thats awesome, I will try it out right away! :D

  • 4.0 game list option?

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  • Lr-Mame2003 Battletoads player2 controls not working

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    BrockBoytsB

    @dankcushions @caver01

    It was the DIP switch! Thanks guys! Works great.

  • How to power LEDs only when rPi is on?

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    briankrossB

    Quick update:

    Since I'm using a switch for the PowerBlock, I'll change it to a DPST ON-OFF switch (rather than SPST), this should control both circuits with one actuator and light up the LED's when the rPi is powering up.

    I'm not sure why I didn't think of this earlier. :-)

    Thanks to all that responded.

  • 8BitDo SNES easier on 4.0?

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  • Super Mario War - Install Onto 4.0

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    herb_fargusH

    @11fdriver the image was slimmed down and optional ports can be installed from the setup script if the server is lagging thats something that will be sorted server side or it is a network issue on your end

  • scrapper is much slower on RetroPie 4.0?

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    BuZzB

    thegamesdb website is slow currently - you can use openvgdb with sselph's scraper.

  • Automating source-builds

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    BuZzB
    sudo ./retropie_packages <NAME OR ID/PACKAGE>

    which could be used in a loop

    eg

    for pkg in lr-mame2003 scummvm; do sudo ./retropie_packages.sh $pkg; done

    or building all # ids from 200 to 210 (note ids are not static and change when new modules are added/removed)

    for pkg in {200..210}; do sudo ./retropie_packages.sh $pkg; done

    run retropie_packages with no parameters for a list of support modules and their functions.

  • Pifba inverted player 1 axis

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    C

    Yup. Def pifba. Have just popped the control panel to check it's wired correctly. It is, however just as I was puting it back together I noticed I had to rotate the player 1 stick to make it fit! This would make left and right swap and up and down swap. This also explains why the configuration menus outside emulationstation were working this way too. I had just put up with that as it wasn't too much of a pain. Hopefully re-wiring it will solve my problem as I can't mount it the other way

    {edit}
    That solved it. Thanks!

  • Some RetroPie Questions

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    J

    My apologies.

  • 1280x1024 overlays

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    O

    So i looked into my retroarch.cfg files and they are all messy as hell now, so i figured i better follow @Concat 's advice and edit my .cfg files manually, which is really no big deal as soon as you have all your settings figured out through RGUI, so here is the updated guide:

    Overlay Settings

    Open any Rom within the Emulator you want to set up -> Open RGUI (Hotkey SELECT+X) -> Settings -> Onscreen Overlay Hide Overlay In Menu -> OFF Overlay Preset -> Browse to and select your overlay.cfg (I put mine in /home/pi/overlays with WinSCP)
    (if you can't get there directly set: Settings -> Directory -> Overlay Dir -> Choose folder with overlays) Settings -> Video Aspect Ratio Index -> Custom Integer Scale -> ON (with this setting the gameimage will be centered, so you can't move it anymore with "Custom Viewport X/Y, but it helps shaders and to keep the original aspect ratio) Set "Custom Viewport Width/Height" Settings -> Onscreen Overlay Set "Overlay Scale" if necessary Overlay Opacity -> 1.00 Write down all the values you just set Quit Retroarch without saving (default as long as you didn't change it) Retropie Menu -> Configuration Editor -> Advanced Configuration -> Configure Libretro options -> Choose emulator you want to set up
    Now you can set all the values that you just wrote down.
    The only thing i didn't figure out how to set in this menu was the overlay.cfg file.
    So for this you will actually have to go into the retroarch.cfg (eg. /opt/retropie/configs/gb/retroarch.cfg) for each emulator and copy the path into it.
    Of course you can also go directly into the .cfg and write down the settings manually.

    At the end the retroarch.cfg will look like this (here are also shader settings included):

    # Settings made here will only override settings in the global retroarch.cfg if placed above the #include line input_remapping_directory = "/opt/retropie/configs/gb/" aspect_ratio_index = "22" input_overlay_enable = "true" input_overlay = "/home/pi/overlays/gb.cfg" video_scale_integer = "true" custom_viewport_width = "640" custom_viewport_height = "576" input_overlay_opacity = "1" input_overlay_scale = "1.04" video_shader_enable = "true" video_shader = "/opt/retropie/emulators/retroarch/shader/gameboy-screen-grid.glslp" #include "/opt/retropie/configs/all/retroarch.cfg"

    In case somebody wants to make their own overlays you have to make shure that the part of the picture where the game is going to be is exactly in the middle of the picture and is transparent.
    To use it with RGUI you have to make a .cfg file (overlayname.cfg) which looks like this:

    overlays = 1

    overlay0_overlay = overlayname.png

    overlay0_full_screen = true

    overlay0_descs = 0

    just put it together with the overlayname.png file

    Here are my custom overlays for 1280X1024:
    https://mega.nz/#!jRMmgThD!5upxCfwq4EKL18FcDa3Irhk5W4AJ3Du-YNkorFln940

    This only contains GB/GBC/GBA overlays as with this screen ration these are the only ones that make sense for me, except maybe (vertical) arcade games which i might add later, if i can be bothered to make them :D

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