• lr-dolphin linux mint 19

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    L

    Thanks mitu! It works!!!!!

  • Scraping Megadrive games issue

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    C

    i just noticed the same issue occurs with sega cd and sg-1000

  • Mupen64Plus - how to launch from RetroPie?

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    H

    @quicksilver Yeah I figured that out in the end thanks tho x

  • Player 1 stuck on keyboard. No keyboard with me

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  • How do you configure Mame game controls?

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    quicksilverQ

    @gizmo90 you could also put them in the arcade folder. The arcade folder let's you select from multiple different arcade emulators (libretro mame, advmame, fba etc) it's used for organizing if you have multiple romsets and you want to keep them all in the same place.

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    T

    Hello,

    Quick update. I re-flashed and figured it out.

    The problem was that i had the PS3 controller driver enabled and this was disconnecting the ps4 controller after it had synced up as they don't work together.

    So i disabled the ps3 driver and then just blue-toothed the PS4 pad the normal way (without the DS4 driver) and it works perfectly.

    Thanks for your help.

  • Amiga on a CRT TV?

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  • Lr-beetle-psx (x86) Super Slow

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    mituM

    @Parabolaralus Are you using the prioprietary Nvidia drivers or the nouveau (open-source) driver ? What video driver are you using in RetroArch ?

  • 0 Votes
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    ColBojankC

    @mitu

    I have read it but missed that. I'm going to back and read it again.

    Thanks for the info!

  • Reicast Joystick configuration help.

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    B

    @menace23 are you going to the retropie setup script, manage packages, optional, reicast, configure/tools menu then input configuration? That’s the way I did it and it worked.

  • How to save high scores in Linapple?

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    quicksilverQ

    Well I solved my problem. Found that somehow I had given ownership of the apple II ROMs to "root". I restored ownership to "pi" and high scores are working now.

  • Macintosh Retropie emulation

    Moved
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    edmaul69E

    @necrominog i am not sure. I would have to look into that. I use a real dvd drive in my setup. Did you look in the basiliskii config file?

  • mame control speed

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    rbakerR

    @jarhead0313 I wouldn't post multiple times about the same issue. Which MAME emulator? Seems like you have mapped the buttons incorrectly. Tell us more about the setup according to https://retropie.org.uk/forum/topic/3/read-this-first How did you configure?

  • ODROID XU4 Image Anyone?

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    hansolo77H

    Yeah I'm feeling it! :) I'll get there eventually. I'm just boggled why the video previews weren't working. It's crazy.

  • Help with skyscaper artwork.xml

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    mituM

    Here's a simple artwork.xml that will get the cover of the game and save it in the image for the gamelist

    <?xml version="1.0" encoding="UTF-8"?> <artwork> <output type="screenshot" width="640" height="480"> <layer resource="cover" > </layer> </output> </artwork>
  • 1 Votes
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    tpo1990T

    @cyperghost Glad to hear but the Jazz Jackrabbit scriptmodule is not ready yet. Since i managed to find out how to create a scriptmodule it will be a lot quicker to get it done. :-)

    I will very soon begin to create the scriptmodule for Jazz Jackrabbit, but first i will make a pull request and then release it on its own page for manual cloning from its github page.

  • Video from Scraper Layout

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    mituM

    Hm, 720x480 is not quite 4:3, though CEA 2 is reported as 4:3

    tvservice -m CEA Group CEA has 16 modes: mode 1: 640x480 @ 60Hz 4:3, clock:25MHz progressive mode 2: 720x480 @ 60Hz 4:3, clock:27MHz progressive mode 3: 720x480 @ 60Hz 16:9, clock:27MHz progressive mode 4: 1280x720 @ 60Hz 16:9, clock:74MHz progressive mode 5: 1920x1080 @ 60Hz 16:9, clock:74MHz interlaced mode 7: 720x480 @ 60Hz 16:9, clock:27MHz x2 interlaced (prefer) mode 16: 1920x1080 @ 60Hz 16:9, clock:148MHz progressive mode 17: 720x576 @ 50Hz 4:3, clock:27MHz progressive mode 18: 720x576 @ 50Hz 16:9, clock:27MHz progressive mode 19: 1280x720 @ 50Hz 16:9, clock:74MHz progressive mode 20: 1920x1080 @ 50Hz 16:9, clock:74MHz interlaced mode 22: 720x576 @ 50Hz 16:9, clock:27MHz x2 interlaced mode 31: 1920x1080 @ 50Hz 16:9, clock:148MHz progressive mode 32: 1920x1080 @ 24Hz 16:9, clock:74MHz progressive mode 33: 1920x1080 @ 25Hz 16:9, clock:74MHz progressive mode 34: 1920x1080 @ 30Hz 16:9, clock:74MHz progressive
  • Tomb Raider Error lr-PCSX Rearmed

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    George SpiggottG

    @Pierouge I managed to resolve this issue by changing the Joypad settings (Hotkey + X) to default for Joypad 1 (no analogue). You can still use analogue sticks with the game even with this setting turned off. The game loads up and plays normally (at first). It also looks great with enhanced graphics. I hope this helps

    However I now have a new problem. The game freezes (just the game, I can still Hotkey quit out of the game) when I meet the two wolves after the first save point.

  • 0 Votes
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    S

    Not the exact diagram I used originally, but this one will still show you the pins to disable or remove

    https://www.psdevwiki.com/ps3/File:Usb-pinout.png

    You need to disable/remove the +5v/VCC power. This will then turn that USB cable into a data only cable. As your hub is a powered USB hub this won't matter. Thats why when the PI is off its still powered as the hub is now feeding +5v back into the PI. Not a great idea as its not really designed to be powered from a USB connector plus the problems this could cause with too much current draw through the USB connector that the PI needs

    Either by removing the pin that supplies +5v in the USB plug to the PI or carefully peel back the cable insulation and snip the red wire for the +5v

  • NESPi case problem

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    B

    @quicksilver
    Not really, I’ve already rewired from the power input to the switch board, and modified the base a bit.

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