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    • V

      new scriptmodules (lr-vice-xvic, gsplus, proper lr-mess integration!)

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development github scriptmodules development
      545
      7 Votes
      545 Posts
      347k Views
      FollyF

      @2Play

      That is great.
      Welcome back.

    • ruckageR

      Neo Geo X Build

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes neogeo neo geo neo-geo neo.geo build
      535
      17 Votes
      535 Posts
      549k Views
      A

      @legacy Hello Can i get this theme?

    • cyperghostC

      OpenBOR 6xxx OpenBeta Testphase

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development beta openbor
      520
      5 Votes
      520 Posts
      298k Views
      mituM

      @Jonnieboyrevel said in OpenBOR 6xxx OpenBeta Testphase:

      I appreciate this topic is very old but I thought it was still probably the most relevant place for my query. Happy for it to be moved if that's not the case.

      Yes, please open a separate topic. Please note that @cyperghost hasn't been active the forums for quite some time and you're probably won't be getting an answer from them.

    • darkniorD

      lr-mame2003 driver improvement and backport

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development mame2003 mame-libretro driver backport
      507
      3 Votes
      507 Posts
      278k Views
      arcadez2003A

      @sdhoigt Donkey Kong II Jumpman Returns is playable in MAME2003+ as i added support for it several years back

    • darkniorD

      New Hypseus and lr-Daphne to add on Retropie-Setup

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development daphne laserdisc hypseus daphne config hypseus config
      501
      3 Votes
      501 Posts
      260k Views
      mituM

      @Ninjaman This is not a ROM sharing site - as outlined in the forum rules.

    • HexH

      Retrorama Comic Theme

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes theme es theme editor concept wip
      500
      5 Votes
      500 Posts
      517k Views
      ?

      Hello, I love this theme, currently I am missing only Wii and PS2 images. Do you plan to add them in near future? Without it my system is incomplete and I have to use duplicate pictures from PS1 and GC. Thank you, you're the best!

    • OrionsangelO

      My Realistic Arcade Overlays for Retroarch Collection

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes arcade overlays bezels retroarch mame
      490
      23 Votes
      490 Posts
      430k Views
      OrionsangelO

      Here's an UPDATED Tutorial on how to add my Bezels to Retroarch
      using the the Mega Shader

    • R

      Suggestions for ports

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development ports ports retropie ideas
      483
      0 Votes
      483 Posts
      278k Views
      mituM

      @retropi19 If the problem is not specific to one Port, I suggest you open a new topic and add some details about your setup, including the info from https://retropie.org.uk/forum/topic/3/read-this-first.

    • G

      Box86 and Wine on RPi4

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development box86 wine qemu x86 windows
      475
      11 Votes
      475 Posts
      278k Views
      mituM

      @boxwine-exp Please use the original topic, since it's a dedicated project. Do note that the original poster hasn't been around in 1 year though.

    • Used2BeRXU

      Making premade gamelist.xml with xtra media collections

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development gamelist.xml premade scrape easy config
      448
      1 Votes
      448 Posts
      163k Views
      Used2BeRXU

      Here is a full list of all of the synopsis fixes that were made by creating a gamelist.xml for the RetroPie and using the new Reversal script to create [synopsis].txt files usable in Madmab Edition emulators, as well as how many instances were fixed:

      PAGE SETUP / FORMATTING:

      All Windows based (CR LF) line breaks replaced with Linux based (LF) line breaks: 1,228 (This is a document count. Actual instances of this fix is likely in the 30,000 to 40,000 range)

      Added double spaces to lines that should have had them: 38

      Corrected established order for "Original Title: " and "Alternate Title: " lines: 29

      REMOVED extra blank line in between Description and first URL: 1

      Line had a line break in the middle where it shouldn't have been: 2

      Two extra lines after Description when there was no URL: 12

      Extra spaces at end of lines: 5

      Blank line with only a single space in it. The original code kept that line because of the space, as well as adding a Double Space before and after it, leaving 3 blank lines between the end of Description and the beginning of the first URL: 1

      Added "Blank Space" under "_____________" that notes the beginning of the Game Description text. (NOTE: This looks much better in the XBox [synopsis].txt format than not having it, but this extra line is removed in the [synopsis].txt to gamelist.xml conversion code because this leading blank space does not look good on the RetroPie.): 1

      GRAMMAR:

      "Original (T)itle" Capitalized: 10

      "Hacked (B)y" Capitalized: 16

      "Translated (B)y" Capitalized: 6

      UNUSED FIELDS REMOVED:

      REMOVED blank "Alternate Title: " line: 56

      REMOVED blank "Original Title: " line: 41

      BLANK FIELDS THAT SHOULD HAVE HAD INFO (Usually "Unknown" except for Players info):

      Missing "Players: ": 5

      Missing "Release Year: ": 19

      Missing "Hack Release Year: ": 27

      Missing "Translated Release Year: ": 1

      Missing "Hacked By: ": 1

      Missing "Version: ": 2

      MISSING TAGS OR INCORRECT TAGS, BUT INFO WAS THERE:

      Missing "Players: " Tag, so line and data were lost: 4

      Missing ":" in "Version: ", so line and data were lost: 2

      "Release Year: " misspelled "Relase Year: ", so line and data were lost: 1

      "Release Year: " misspelled "Releaese Year: ", so line and data were lost: 1

      "Alternate Title: " mislabeled as "Alternative Title: ", so line and data were lost: 3

      "Translated By: " written as "Translated y: ", so line and data were lost: 1

      "Publisher: " written as "Publisher:" without space. Somehow code re-wrote this as "Publisher: Publisher: " after the reversal script. (Assumed code would mimic this behavior for any tag missing the space before the info): 1

      URL TAG FIXES:

      URLS that started with "www." were ignored by all code and just showed up in the Description rather than the <url> or <urlalt> tags: \

      (Fixed this so no matter what order the two links are, or combination of "www." "http" or "https" they are they will both print on separate URL tags and in the order they are in the [synopsis].txt)

      PROBABLY NOT GOING TO BE "FIXED":

      On VERY rare occasion there are more than two links in a synopsis file (For instance, if multiple hacks were applied to a single file). The code currently adds any more than two to the <urlalt> tag with a line break in between them. Most likely will not put in additional tags for the 0.0002% of games that would have this extra link or two.

      In the next week I will create a new gamelist.xml file and run the reversal code again and compare the new output. I expect after doing this a second time with some code changes that I made today that the input [synopsis].txt files should be a 100% exact match to the output [synopsis].txt files.

      The above fixes should then be applied to any synopsis files for other systems I work on in the future. Also, in the future, rather than do the crazy amount of editing I did by hand that could be handled with code like this, I will be adding more things to the existing code to automate all of that process.

      Man... I'm glad I finally started learning how to do this for myself. :)

    • J

      Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development
      409
      4 Votes
      409 Posts
      203k Views
      future.childF

      @used2berx said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

      I don't know. I just followed the two different instructions you had to download the one for the newer and older versions of RetroPie that I've always used since you first started doing this.

      Ok, then you just downloaded the binaries.
      As they are compiled for arm cpu's (raspberry pi) they will not work in a pc/laptop (they normally have a x86/x64 cpu).

      @used2berx said in Atari 5200: New version of Atari800 (Beta): two triggers (Moon Patrol!!!), hat start and exit buttons:

      You think this would work on my laptop?

      I do not see why not, afaik almost all linux distro's have support to compile software locally.
      Maybe you need to install some headers first (i.e. sdl2) but just give it a go.

    • ClydeC

      Backdrops in mame2003-plus

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development mame2003-plus backdrop artwork
      386
      1 Votes
      386 Posts
      167k Views
      UDb23U

      @Endprodukt
      Retrieved my file (SVG vector format); unfortunately the parts outside those needed for the backdrop still need some finalizing. Anyway you can now download it from here.
      Don't look at the preview it shows there, the cardboard does is complete.

    • dankcushionsD

      crt-pi shader users - reduce scaling artifacts with these configs in lr-mame2003, lr-fbalpha, lr-nestopia (and more to come)

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development crt-pi shader crt-pi crt-pi-vertical shaders lr-mame2003
      385
      10 Votes
      385 Posts
      291k Views
      I

      I dont have a solution, sorry, for me its been the same since june.

    • alphatoanantA

      [Theme] Art Book

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes theme themes themes with vid theming
      384
      22 Votes
      384 Posts
      253k Views
      X

      sorry for bumping this old thread, but I love this theme.

      My only problem is that when a game has a long description, it scrolls for bit but then stops. Almost like there is "field length" limit after which it cuts off..

      Is this a known issue or am I doing something wrong?

      thanks

    • ExarKunIvE

      Suggestions for ports #2

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development ports games scripts
      367
      5 Votes
      367 Posts
      153k Views
      Striderx99S

      This is the last game I want to add onto the Ports section before I map the rest of these games to the joysticks I have (8-Bitdo and the Xbox 360). After that, I'll save this image of everything I got working on here. I'll move onto the Pi5 once that is done. If it doesn't work out, I'll just delete Lord of Destruction and add that once that gets ironed out.

      I was able to get the Rise of the Triad working (the wrong scriptmodule was in the RetroPie-Setup section for some reason, so I copied the updated one there), but from what I read a few posts ago, joystick controls don't seem to work. The GL port of Hexen 2 also gave me a small problem, but I found a missing pak3.pak file and it works perfectly now.

    • George SpiggottG

      Getting the best N64 experience on a Pi 4

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming mupen64plus pi4 b nintendo 64
      365
      0 Votes
      365 Posts
      278k Views
      retropieuser555R

      Has anyone noticed that Ocarina of Time Master Quest has the slow menu bug that the Vanilla Ocarina of Time used to have on lr-mupen64plus-next? Weirdly though the gliden64.custom.ini and mupen64plus.ini file doesn't have Ocarina of Time specific settings

    • T

      Is Yabasanshiro emulator coming on retropie?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support sega saturn emulator
      362
      1 Votes
      362 Posts
      479k Views
      DTEAMD

      Quick question, for Yabasanshiro standalone, I set my controller with the UI interface, but I don't know how to set the analog joystick properly (analog ->x,y,L,R) . It doesnt seems to work.

      BTW, like PPSSPP, with Yabasanshiro standalone, if you have a touchscreen with your Pi4, the UI is touch sensitive and works well

    • AndersHPA

      Working Dreamcast games

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming dreamcast reicast gaming setup
      354
      0 Votes
      354 Posts
      178k Views
      W

      Hmm... Can anyone post a new list? There was an "google dokument" link with a list of working Dreamcast games in the start of the thread, but i cant open that dokument

    • darkniorD

      OpenBOR finally working fine on RETROPIE with ES

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development openbor trick
      353
      9 Votes
      353 Posts
      202k Views
      Z

      Buffer underruns are not fatal to a process.

    • P

      FBA vs. MAME

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming final burn alph mame2003
      349
      0 Votes
      349 Posts
      247k Views
      RiverstormR

      @MortalWombat - The cores that compile in a "reasonable" time frame (under 2 hours) are mame2000, mame2003, mame2003-plus, mame2010 and FBNeo. mame2003 (plus changes ported over), mame2003-plus and FBNeo seem to be under rolling development. I watch those cores as new games and fixes are being added all the time.