• How about you include Beebem...

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  • New libretro core for NDS (melonDS)

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    Has anyone tried it more recently?? I was just curious to know if after more than one year it got better in performances...

  • ES Themes Menu Revision

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    @wetriner said in ES Themes Menu Revision:

    @herb_fargus said in ES Themes Menu Revision:

    Another suggestion would be a culling to keep well maintained themes and leaves the others to an auxillary script.

    I think this is a good option as well.

    I also like this idea.

  • Testers needed: mame2000 vs mame4all on rPi 0/1

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    @eskodisk Out of curiosity... I was looking through some of the Arcade1up forums. Apparently some of them use Mame2000 (as well as other Mame versions, RetroArch, and remnants of Retropie). Their are problems already identified that may be helpful. High-scores was one of them.

    The guy who is leading the 1UP hacking charge has a thread on Reddit, but he doesn't know anything about Retropie, RetroArch, or Libreto, and was asking for help... if anyone wants to help him. ; )

    https://www.reddit.com/r/Arcade1Up/comments/a02870/hack_original_board_not_just_replace_w_pietc/

  • Updated BGM for ES Script

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  • 6 Votes
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    ClydeC

    @BuZz Indeed! 😄

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  • Emulation Station Bootup Theme Randomizer

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  • Attract-Mode in Retropie

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    Okay, I'll see if uninstalling Emulationstation everything works properly for me or there are things that start to fail ...

  • Controlling Whiptail with Controller Input

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    mituM

    The RetroPie-Setup scripts use a helper script - joy2key - to navigate and enable buttons in dialog enabled scripts. Take a look here to see how it's started/stopped. You can source the RetroPie-Setup helper.sh or copy the functions you need from it in order to use it in your script.

  • RetroPie 4.3.17 Stretch images

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    This package is needed,not everything is working without it,is there a command when you run the scrip to bypass the removal of the package?
    im talking about chromium browser,im not going to make a new topic as i get no help anyway in all my topics here.

  • Small, fast, photoshop like applications?

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  • More Ports

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    Useless to open a topic in the forum as mr buzz keep repeating like a tape all the time when opening an issue on github very annoying.or you want to help or not.

  • Variable Support in Themes in EmulationStation

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    @jdrassa I just encountered a big flaw while using ${system.theme} in an <include> tag.
    If it can't find the specific file, e.g. if someone uses an custom collection, it breaks the whole theme for that selection. All theme settings are suddenly ignored.

    I had the idea to create some sort of external metadata library for systems that could be simply used by theme makers just by including a single file which further imports the metadata from ${system.theme}.xml files and also provides labels. It also imports a file which is used to theme those text elements.

    I integrated that into my Flatline Theme here for testing purposes and noticed that behaviour.

    To make the process clear again:

    theme.xml includes _assets/mds_include.xml mds_include.xml includes mds_data/${system.theme}.xml and mds_style.xml

    It would be great if you could take a look at it and tell me if I made something wrong or if that is unavoidable for now. I mean I know that ES will fall back to the default theme if it can't find an include file. Maybe there's an way to ignore that error.

    Edit: I just had another idea, would it be possible that ${system.theme} returns default if an unknown system is selected? Then we could use files like default.jpg or default.xml.

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    ClydeC

    @ANDRELLVS Thanks for adding an explanation to your tutorial about what the batch file actually does.

  • MULTI ROMS ON A SINGLE SYSTEM

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    ANDRELLVSA

    @BuZz thanks man!

  • Request for additional Screen Saver functionality

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    I'm looking to do the same thing for my retropie build. Would it be easiest to just make a service that's completely independent from emulationstation that handles it? e.g. make a python script that looks for inputs and performs the desired actions when no input is detected for X minutes. It might not be exactly synched with emulationstation but it would probably be close enough, and it sure sounds easier than messing with emulationstation's source code.

  • ScummVM 2.0.0 for Raspberry Pi is avaiable

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    BiZzAr721B

    Thank you @ArcadeTV I will be giving this a try. I'd love to hear if you noticed any slowdown or any recommendations as to which filter worked best.

    Also, is it possible to download latest ScummVM from source, maybe by changing branch to "master" or something of the sort. A lot of games compatability status had been upgraded since 2.0.0

  • Controller info overlay in the game

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    chipsnblipC

    hey @dask, i spent a little time with this and managed to figure out a few things..

    expanding on your idea of using the overlay/bezel system, it's possible to (using a hotkey combo) swap a transparent overlay with a control image overlay. this can be done on a per-system basis using the retroarch.cfg files located in /opt/retropie/configs/<system>

    retroarch.cfg:

    overlay_directory = "/your/path/to/overlays" input_overlay_enable = true input_overlay_hide_in_menu = true input_overlay = "/your/path/to/overlays/mame-controls.cfg" input_overlay_opacity = 0.9 input_overlay_scale = 1.0 input_overlay_next_btn = "6"

    i think you can substitute the last line with input_overlay_next = "<keyboard key>" and input_overlay_next_axis = "<joystick axis>" to adapt this to your hardware scheme.

    next, create the two images needed: transparent.png, and mame-controls.png

    and here are the contents of mame-controls.cfg:

    overlays = 2 overlay0_overlay = transparent.png overlay1_overlay = mame-controls.png overlay1_name = "mame-controls" overlay0_full_screen = true overlay1_full_screen = true overlay0_descs = 1 overlay0_desc0 = "overlay_next,400,460,rect,40,20" overlay0_desc0_next_target = "mame-controls" overlay1_descs = 0

    there probably already exists a much better way of doing it, so this is just a proof of concept.
    either way, hope it's enough to help you get started.

  • Prevent objects from fade

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