• Delayed reaction on joysticks and buttons

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    @mediamogul You hit the nail on the head. I tried an older TV and had no delay. My living room TV is new and must have a setting buried somewhere. Thank You!

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    @infernusamongus hey did u fix the problem did u expand ur external hdd

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    D

    I have just had a great idear or maybe it might be way too much outta the box loll please anyone let me know if this can be done

    I have just saw a post about someone who want to start emulationstation on his PI from ssh on his cell phone ( https://retropie.org.uk/forum/topic/5941/start-emulationstation-with-ssh/3 ) and that gave me this idear:

    On my laptop i am runing ubuntu ( i do not want or need ubuntu help here, that is not the question ). So what if i install retropie/emulationstation on my laptop then with my raspberry pi a could SSH into my laptop and start emulationstation then import the display back into my raspberry pi 3 or export it from my laptop to the raspberry pi 3.

    The reason of this is that since i have my PI3 since 2 or 3 months ago at most i think, it is what i am using as a multimedia for retropie and kodi and browsing the internet with raspbian with pixel. My PI3 is connected on my tv with HDMI ( that use to be my laptop setup ) but it is why i bought a PI3, to remove my laptop from tv connection and only use the Pi3 on the tv itself.

    So, since my laptop is way more powerfull then my PI3 ( witch i honeslty really enjoy everything about that credit card size box ) i was wondering if it could be better to run retropie from it but start it from my Pi3 through ssh and have it played on my tv without the need to connect back my laptop on my tv with HDMI. I know that setup would be a lot more easy as i would only need to install retropie on my laptop then connect it on the tv but....... that is not what i want.

    You guys are PRO's and i am pretty sure you can help me achieve this setup and it could be working. With that setup, i would not have any PSP and N64 lagging problem loll. My laptop has 4GB of RAM.

    Am i getting crazy with this or creative loll ???

  • VICE: Keyboard key presses are "bouncing" in the VICE menu

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  • CECHZC2U A1 ps3 clone driver???

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    O

    @AlexMurphy The gamepad no sync and no turn on..... only enable the shock and turn on the lights of pad (2,3 enabled) but when I disconect for the cable the pad turn off

  • roms take me back to main menu

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    J

    the post above has some merit..

    "... I immediately clicked "verify only" and got the error "Verification failed at sector: 8192".
    Then I tried the following:
    READ the contents of the SD card back to a file TEST.IMG.
    WRITE the file TEST.IMG back to the SD card.
    Run "verify only".
    This time, the verify succeeded without any errors."

    I performed the same steps and got the same outcome.
    It took 3-4x as long this time to read,write, verify the image.
    Some of the NES Roms now play, still working on it
    Thanks again for everyones help :)

  • Mame menu

    Moved
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    @Darksavior said in Mame menu:

    @catinthebrain
    Ask the person who you bought it from. No one can help you here until you start with a fresh clean image from this website.

    This.

    They shouldn't have sold it to you - it's illegal for them to do so.

    Setting up Retropie is really easy, and I'm sure people here will hold your hand through the process of you find it intimidating.

    You should understand that people here will be very reluctant to help you until you install the (free) legal version of Retropie.

    In the meantime, maybe you should contact the seller and demand a refund - they charged you money for something that is supposed to be free.

  • Booted up but still got an error (error -8)

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    SonPluckS

    @chip Ok thanks, maybe now I can use my old bigger sd card, thanks again!

  • Limit FPS and increase resolution in N64?

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    @meleu Success! Your solution works perfectly. Player 1 will work with the controller if plugged in, whether or not a second usb controller is plugged in. If just one controller is plugged in, player 2 will fall back to retroarch default as it should. Thank you for making this tool and your quick responses

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    1st of all: I know, this thread is old - but maybe still an issue

    Well Option number 2 doesn't cover the scrapped artwork, since the artwok is stored in a hidden subfolder named .emulationstation

    Actually I don't have any solution, just stick to this thread :>

    edit: allright. found some info that scraped data is also accessable via smb at \retropie\configs\all\emulationstation
    doing a backup via smb seems to be an Option :D

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    before you all ask... 3 amp power supply (because contrary to Raspberry Pi's requirements 2.5 amps is not enough for anybody hence the lightning bolt in the corner for most people) 1200MHz overclock speed, and both heatsinks & fans cooling it.

  • How to change controls for SNK games in pifba

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    meleuM

    @Polezi said in How to change controls for SNK games in pifba:

    Do Make a personal config file for each rom wanna work?

    No, it doesn't.

    I didn't have time to check your issue yet, sorry. Will try it tomorrow.

  • PSX Random Freezes

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    So, after some testing and reading, I guess the problem is the SD card speed. Although mine is a SanDisk Ultra 64 GB Class 10 I had to overclock the card reader. This thread helped me. Anyways, I might also try loading through a external drive.

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    matchamanM

    I'm bumping this because I found a solution. It's not the best possible thing to do but seems to have solved my issue.

    I edited my .cfg file on /opt/retropie/configs/all/retroarch/autoconfig and added

    input_l_y_minus_axis = "-1"
    input_l_x_plus_axis = "+0"
    input_l_y_plus_axis = "+1"
    input_l_x_minus_axis = "-0"

    in order to set the digital inputs as analogue (in addition to keeping them as analogue too).

    It appears that the current fba core accepts only analogue (thumb)stick inputs for arcade machines that used analogue hardware such as wheels, joysticks, pedals, etc, something that wasn't a case previously and still isn't on MAME.

    For anyone having the same problem (and doesn't use analogue sticks) this seems to be the only solution currently but I'm not sure if this will interfere with anything else.

  • Changelogs for individual packages?

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    mediamogulM

    @waltwhitman6969

    You can view the commits that are made to the setup script here. A little investigation work is sometimes required to know exactly what all the changes mean though. Otherwise, everything is really only listed at a major version release as you noted.

  • Retropie updates

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    C

    @Sano

    /facepalm

    Yeah I missed that. I read all my information from an old issue of MagPi. I did find that same info elsewhere.

    wget -qO - http://archive.itimmer.nl/itimmer.gpg | sudo apt-key add -

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    Thank you both for all the information. Surprised that the performance hit is so pronounced. Will report back

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    caver01C

    @picogame So, while the utility was running, were you moving the joystick, pressing buttons etc? And while you did, was the screen changing?

    The idea is to make sure that the system responds with some indication on-screen that you are manipulating the joystick. If it does, that means AdvanceMAME is capable of seeing the inputs, and the joystick number shown on-screen that is changing obviously corresponds to the joystick you are manipulating.

    This is something I don't need to do with arcade controls, so someone else might chime in here who has done it--but with the above results, you should then be able to use/edit the index number for a device in the advmame.rc file. For example, you might verify or add the line device_joystick_0 raw and perhaps device_joystick_1 rawto the .rc file. Or, instead of "raw" you could try using the "event" driver which may be more appropriate. You can read about drivers in the dev documentation for advmame. My thought is that once the device is properly defined, you should be able to press TAB on a keyboard while in a game, and navigate through the menus to map keys for all games or specific games using the joystick to map buttons etc. A successful test using advj proves that advMAME can see the device, so this is just an exercise to expose it so you can map inputs.

    Of course, you could map all inputs manually by editing the .rc file using details here, but that would be extremely tedious.

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