• up & down (y-axis) not working in 3.8

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    R

    Did somebody resolve this problem? I tried with the rpie update method but it didn´t solve the problem. I can´t use the up direction. I tested and within emulationstation i can use everything without issues, but not with attract mode.
    If someone know how to solve this i would really appreciate if they show a different method.
    Thanks a lot in advance

  • How to choose clone version in merged mame set in Emulation Station

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    herb_fargusH

    @dankcushions I can confirm that as well.

  • Scraping ROMs that are on network share

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    A

    I get "permission denied" whenever I run this.

    I tried using the terminal and the .scraper file.

    I tried running it from the RetroPie aswell (with emulationstation closed).

    The INFO loads correctly (I think) and then when it comes to /images it displays "permission denied".

    Any help is appreciated. Thanks

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  • B. Rap Boys won't load RP 3

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    P

    try another rom, i have the appropriate one for mame 2010 and it works great for me

  • mame 2014 and 2016 question

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    R

    Makes sense I thought there was something going on that was not the rom's fault but the emulator needing more than the pi can give guess i will continue to stick with advmame and mame2003 thanks

  • crash at first boot

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    B

    Oops. Alright then. I thought it would facilitate the process. Lol. Thanks for your swift answer.

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    N

    I'm mostly working with old handhelds. The Arcadia 2001 is an exception.
    The other systems would be the Hartung Game Master, the Watara Supervision, Milton-Bradley Microvision, and the Creatronic Megaduck.

    As far as test games I am using the following:
    Arcadia 2001: Astro Invaders
    Hartung Game Master: Continental Galaxy, Space Castle
    Watara Supervision: Jaguar Bomber
    Creatronic Megaduck: Pile Wonder
    Milton-Bradley Microvision: All of them.

    All seem to work in my desktop version of Mame 0.180, but somehow lr-mess-2016 doesn't like them. Everything seems to be in order with required BIOSes for the Game Master.

    I looked in the ini files and found preferred names for software (e.g. Continental Galaxy 2020 becomes cg2020 and retitled the .bin files and .zip files accordingly, but still nothing.

    I recently tried running Space Castle on Game Master again, and got this in runcommand.log:

    Parameters:
    Executing: /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-mess2016/mess2016_libretro.so --config /opt/retropie/configs/gmaster/retroarch.cfg "/home/pi/RetroPie/roms/gmaster/scastle.zip" --appendconfig /dev/shm/retroarch.cfg

    "scastle" approximately matches the following
    supported software items (best match first):

    /opt/retropie/supplementary/runcommand/runcommand.sh: line 961: 917 Segmentation fault /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-mess2016/mess2016_libretro.so --config /opt/retropie/configs/gmaster/retroarch.cfg "/home/pi/RetroPie/roms/gmaster/scastle.zip" --appendconfig /dev/shm/retroarch.cfg

    UPDATE: I am currently trying these games on the desktop version of MAME 0.174 instead of MAME 0.180, as lr-mess2016 is apprently based on MAME 0.174. Desktop MAME 0.174 64-bit is running the Supervision and Game Master games just fine. Megaduck test game works in Desktop MAME 0.174 as well, though apparently I had the alternate version of Pile Wonder.

    UPDATE: Game Master, Megaduck and Supervision games match names and CRC hashes with the games listed in the XML for lr-mess2016 and Desktop MAME 0.174. However, so do 13 of my 15 Microvision games, which don't appear to work in Desktop MAME 0.174 or lr-mess2016. Weird.

  • Emulators seem slower after 4.2 update

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    CapemanC

    I really didnt notice any features worth noting in the newer versions of lr-fba, so i just set it back to lr-fba 2012 (or whatever year they tacked onto the older version) - fixed the whole set without needing to redownload anything.

  • Cannot execute binary file: exec format error....

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    BuZzB

    @dualshock0101 Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

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    T

    @meleu Thanks. Good resource!

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  • stuck in kodi

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    ?

    Did you dual-boot or did you install the kodi package?

  • Xbox One Controller and Quake 3 Arena

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    J

    I'm unable to even get a PS3 controller to work. It doesn't respond to any input commands from my controller. Did you ever get this working? Maybe I can modify what you did to fit my issue?

  • Connecting old iPac - keyboard mode

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    E

    @caver01 thanks again. I read a bit now and I think I understand the role of retroarch, acting as an interface between emulationstation and the various emulators.
    That clears up a lot!
    You are right about the shift function on my ipac too.
    But I cannot end the Vice version on Retropie - even when using a keyboard. I need to open the vice menu (F12) and then navigate to "Quit vice".
    But it's okay. For C64 emulation I find myself grabbing for the keyboard quite often.

    Cheers,

    Robin

  • Underscan with 1920 x 1080

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    flopF

    Solved ;D, I love you man!

  • PS1 USB adaptator not working ( Usbhid error -32)

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    D

    @Dgeler said in PS1 USB adaptator not working ( Usbhid error -32):

    @Dochartaigh Did you have this kind of error using a not working one ?

    This was months ago, but I don't remember seeing any new error(s)...just the inability to map the buttons correctly making the controller useless - that's why I mentioned these controllers (along NES, SNES, and Sega Genesis) being flaky unless you find the right one. Heck, even that above adapter I linked to isn't perfect - it works on my like 12 different PS1/PS2 dualshock controllers but won't work on the non-dualshock/non-analogue-stick versions for some reason...

  • where is nvram folder for mame 2010?

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  • USB Keyboard disabled after exiting Mupen64Plus and ES?

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    AlexMurphyA

    Just gonna jump in with me too. Rebooting using ssh is no big deal but it's a minor annoyance.

  • Understanding why a 'theme' doesn't show in a particular system

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    ruckageR

    @chubsta said in Understanding why a 'theme' doesn't show in a particular system:

    I wasn't sure if that was really important as i kind of figured that in order to work they would have to conform to set standards, so really the differences would be purely cosmetic. I guess i will do a bit more reading up on it all before i pursue this further - cheers for the reply.

    Hello,

    The gamelist.xml should have nothing to do with it. The theme you are using is important info as it's likely that the particular theme you are using simply doesn't have support for that system (there is themeing information per system and if a system isn't included you will get the results you described).

    Try a different theme such as Carbon or Pixel as I think these both support practically everything.

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