• 0 Votes
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    N

    A Raspberry Pi Zero doesn't have a WiFi NIC, so not being able to connect to WiFi is the expected result.
    Only Pi Zero W and Pi Zero WH have WiFi NICs.

  • 1 Votes
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    P

    @mitu I have no idea if it's some bizarre edge-case specific to my system, but that's what was broken on my machine and what fixed it - seriously, everything was allcaps CUE and BIN - both the CUE file and the BIN file and the reference to the BIN file embedded within the CUE. All in capitals. I confirmed before renaming that the BIN filename 100% matched the value stored within the FILE "..." BINARY reference in the CUE file.

    And I had no music in any of those games.

    Changing all the file-extensions to lowercase (including the FILE "..." BINARY reference within the cue file) fixed it.

  • 1 Votes
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    Thorr69T

    @ciano said in Atari 5200 Not Working - "Atari800/OS Emulation Halted":

    @Thorr69 Thank you so much!

    Happy to help. =)

  • How does runcommand change the resolution?

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    M

    @mitu
    Thanks for clarifying :)

  • 1 Votes
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    mituM

    Such option doesn't exist right now, but you can use the auto-update just for the sections which always have binaries - i.e. excluding experimental. The experimental section recently started providing binaries, so that would work for most of them - my guess you have the extra repository enabled and those don't have binaries.
    If you open a package from the menu, it will detect if there is a binary update available and you can choose to update or not. Sure, it's just a workaround, but how many experimental packages do you have installed ?

  • Problem with PlayStation

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    lostlessL

    For one, the emulator on the pi is lr-pcsx-rearmed.
    Two. This sounds like the same issue here
    https://retropie.org.uk/forum/topic/23519/retropie-freezes-and-looses-save-files
    I gave that guy advice to turn on interval saving, so the emulator save to disk during gameplay and not only during exit.

  • 0 Votes
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  • Where is my Hotkey Issue?

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    hooperreH

    @mitu said in Where is my Hotkey Issue?:

    From a cursory look at your config files

    Rewind seems to be disabled via the main config file (rewind_enable = "false"). You should enable it first.

    On a default RetroArch install, I see there's a input_rewind_btn, try setting it on your desired button input code.

    same for input_hold_fast_forward_btn and input_toggle_fast_forward_btn.

    Thanks, man. That fixed it.

  • Odroid C1 install fail.

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    A

    compiling without GUI , and in single thread, suceeded.

  • Some troubles with a sl-6566-bk gamepad

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    A

    Could you tell me how to enable vibration in DInput? Or do I need to buy another gamepad? In what mode should it work for vibration to work?

  • trouble unzipping

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    P

    7-zip

  • Scraping Metadata Location

    Moved
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    akafoxA

    @retroguy23 mediamogui is correct but I honestly do not keep my images and gamelist there. I keep them in the /home/(user)/roms/(system) folder. Ex. home/pi/RetroPie/roms/megadrive/images/ (Just easier for me I guess :P I have done a LOT of hand editing on my lists)

    Emulationstation is programed to look there in the default then there in the rom folder if one is not found in the default folder.

    Just easier and faster to get to my roms on my pi (or other linux system)
    so your gamelist.xml is in the rom folder. For example my megadrive list is in the megadrive/roms folder (one game list per folder). That is:

    my megadrive gamelist is located in /home/pi/RetroPie/roms/megadrive/gamelist.xml

    The start of my game list looks like this:
    ...
    <game>
    <path>./Sonic the Hedgehog (USA, Europe).smd</path>
    <name>Sonic The Hedgehog <-(this can be anything you want)</name>
    <desc>Sonic the Hedgehog is the first of many games...</desc>
    <image>./images/Sonic the Hedgehog (USA, Europe)-image.jpg</image>
    <video>./images/Sonic the Hedgehog (USA, Europe)-video.mp4</video>

    see the image and video tags? the ./images tells emulationstation to look in the "parent" folder. (this folder is the parent folder because you already told ES to look for the rom in that folder with the <path> tag) In this case it means the rom folder of the game you are showing on screen from the list ..but now look in a sub directory called "images"

    I can load ALL my arcade roms from the arcade folder. Any version of MAME, Daphne, or Final Burn Neo are all mixed in the arcade folder. So I have one arcade folder and the rest are consoles.

    (But this is what works for me set it up the way it works for you!)

  • Emulation Station Crashed!

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    mituM

    I guess the question is why ES crashes - can you get the log file from /home/pi/.emulationstation/es_log.txt and post it here ?

  • mounting multiple usb flash drives

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    tpo1990T

    As an alternative you could create soft/symbolic links from the roms folder on your two usb drives to the systems roms folder on RetroPie.

    The command to do so would be.
    ln -s file1 link1

    An example of linking psx roms from usb drive to the psx roms folder on RetroPie

    ln -s /media/usb/psx /home/pi/RetroPie/roms/psx

    This will create a soft symbolic link of all the files in the specific folder.

    Look at the file1 as the source and link1 as the destination and change them to the correct location of each folder.

    This is what i have done and it works most of the time but sometimes it does not as it looks like the mount of the USB name changes when restarting the RPI and that breaks the soft links. This approach is great if you don't want the usbromservice to move everything and just want to keep only the roms on the USB drive.

    Edit: I think that maybe by using both soft symbolic links and then make sure that the USB drive always will be mounted as ex. USB0 or Your USB Drive then it would work great.

  • Button inputs not sticking once mapped

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    mituM

    @Demarco72 Which image did you use to install the system ? Can you be more specific about the controller/gamepad you use - maybe a product page/site ?

  • Save slot permanently

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  • 0 Votes
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    Thorr69T

    Some mouse-only games are still setup to use just controllers and not the attached mouse/keyboard when you use the WHDLoad version. Populous, for example. I don't know what i need to do to unset that, so I can't make any suggestion for you on this either (if it's the case).

    My only other suggestion would be to disconnect your controllers before firing up an amiga game and/or switch USB ports so that your mouse and keyboard are on the lower port numbers (0 and 1).

  • N64 controller not mapping correctly

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    mituM

    I don't know which emulator are you using for N64 and on what system, but what you're looking for is described din the Docs.

  • 0 Votes
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    RomstarR

    @Romstar An update on this the game is working / Marbles are rolling as it should!!! FIXED that with physically swapping the GreenX1 & Yellow X2 respectively for both players on the Ultimarc Opti-Pac. However the Opti-Pac Designed from ultimarc doesn't work with their software so I can't reflash the inputs that aren't being utilized. On the bottom of the Opti-Pac is "Left" & "Right" buttons / or rather left click right click on a mouse... which is fine, but NO INPUTS for Coin ! This is how I have it wired in case any one else is using the same setup:

    5v - RED
    Ground - BLACK

    Blue trackball even though considered player one on the left (*Intentionally goes to the P2 side of the Opti-PAC)

    P2 X1 - Yellow
    P2 X2 - Green
    P2 Y1 - Blue
    P2 Y2 - Purple

    Red trackball (*Intentionally goes to the P1 side of the Opti-PAC)

    P1 X1 - Yellow
    P1 X2 - Green
    P1 Y1 - Blue
    P1 Y2 - Purple

    Left P1 - Player 1 Start
    Right P2 - Player 2 Start

    (*also to note the original Marble Madness control panel the notches in the trackball face the bend / curve towards the front of the player, where as the flat end underneath on the trackballs face going away / the monitor.)

    Still no way to hook up 5 "coin" as of now ... In theory I can daisy chain it to a start button but that would be on FREE-Play which I don't want. So CLOSE to getting this the way I need it to be!

  • Retroflag GPi and Two Player Games

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    J

    Well I got it to work, but I just need a way to save the setting on restart. I went into RetroarchGUI Settings-Input-User 2 Binds and changed User 2 Device Index from disabled to Microsoft X-Box 360 pad. This makes my two player games work, but will not stick and changes back to disabled on exit. Is there something I can change in a config file?

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