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    • AndersHPA

      Noticeable latency in some games

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support lag input controls turbo graphics
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      dankcushionsD

      another thing you can do is change the retroarch video driver to dispmanx which is said to save 1 frame off the input latency. i haven't personally done this as it has some side-effects (no shaders, no OSD, no screen rotate)

    • J

      mame doesnt notice input

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame input tron
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    • A

      No input accepted on welcome screen (KB/Controller)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support pi zero keyboard controller input
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      A

      When attempting to compile using Debian I was getting kernel panics and references to null pointers in memory. After trying a different SD Card, Cables, and power sources everything has only began to work once I've bought a new Pi.

      I can only assume I've got a faulty unit?

      Regardless I'm now able to run RetroPie on the exact same setup (with the Pi swapped out).

    • parasvenP

      360 Pad working in emulationstation but not in emulators

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support xbox 360 360 controller input
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    • HiroshiH

      RattyDave V2 - No in-game input (controllers or keyboard)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support rattydave input pi3 model b grrr
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      HiroshiH

      Actually, being in the RetroArch menu is similar to being in an emulator, none of my controllers seem to register (except arrow keys here). Frustrating, have to pull the plug again.

    • M

      Controller Input Not Working

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controller map config file input input issue control issue
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      batesmanB

      Like a guess that you aren't using a libretto core PSX emulator.

    • J

      N64 controller buttons acting strange

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mayflash n64 input
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    • M

      what does input_menu_toggle_btn hotkey open?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support input menu toggle button open
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      BuZzB

      @maksi opens the RGUI menu - https://github.com/retropie/retropie-setup/wiki/retroarch-configuration

    • ToxicNightsT

      Random Input PSX Controller GPIO

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support psx ps1 gpio random input
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    • sunwindS

      Reicast controller input suddenly not working

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support reicast sixaxis ps3 controller input
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      sunwindS

      I accessed the retropie settings > misc > reicast options about adding a controler, and dimply ran that and told it to add the same PS3 pad, it asked for a few bindings which I set and others didn't (such as 'c' and 'z', no idea what those correspond to the dreamcast controller)

      anyway now it works, no idea why it just stopped working. I did do a full retropie update yesterday though.

    • B

      Buttons not recognized on Bluetooth controllers

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie bluetooth gamepad input
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      B

      Okay, my mistake: tried out the Ipega controller again and ES (and, apparently, Retroarch) doesn't consider it to be a gamepad at all. DS4 is recognized, however.

      Also, I don't have a working wired controller now, unfortunately.

    • N

      Can't select any retroarch sub menus using my USB keyboard

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroarch usb keyboard input
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      blitzgreigB

      Anybody got any answers for this yet?

    • H

      Wrong inputs for 2nd player on PSX

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support playstation psx input controller 2 player
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      H

      Found the problem!

      The PCSX-ReARMed.rmp file in /configs/psx/PCSX-ReARMed folder had only configurations for player 1, so I just duplicated the lines for player1 for player2.

      Not sure where the wrong configs come from, but this overrides them.

    • J

      Second controller work with snes and megadrive, not with fba, neogeo or master system

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support input
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      J

      Indeed it was the problem, I restored the original file with # char. That's ok, everything is working. Thanks for your help

    • C

      RetroPie 4.0.3 Xpad Xbox 360 Wireless Blinking LEDs and Sticky controls

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support xbox360 wireless led input
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    • V

      Controller D-Pad not working in games

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controller 8bitdo keyboard input dpad
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      meleuM

      @Vampire337 please, mark your topic as solved.

    • P

      Add possibility to re-map input codes

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development input controller mapping
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      F

      @mediamogul you are correct about my joysticks Axis... the only hope I am holding on to, is when the mode button is enabled, my Dpad values go from hat #0/#1 to axis 4&5/6&7... My end game is two have two players on mupeb64plus. Thanks for the replies guys!

    • vbsV

      Controller not working in mupen64plus (Input Configuration does not get updated?)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support x86 controller input
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      BuZzB

      The wiki should probably redirect people to use the menu option. It didn't even have the warning at one point - Sometimes there is out of date info there.

    • A

      USB Keyboard not working in shell / setup pages

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support keyboard usb setup script shell input
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