• RPI-UPDATE

    2
    0 Votes
    2 Posts
    331 Views
    mituM

    rpi-update creates a backup, but you'll need a Linux system to read and restore it - see https://github.com/Hexxeh/rpi-update/issues/273.

  • How to Change RPI4 Flags to !all 64bit?

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    0 Votes
    5 Posts
    618 Views
    F

    @mitu Right, Forgot to add that I installed retropie-extra to the retropie setup menu. I still want to know how to change the flags.

  • 0 Votes
    3 Posts
    261 Views
    H

    Updated ...all/retroarch.cfg to reflect:

    input_player1_mouse_index = "3" input_player2_mouse_index = "3"

    ...and BOOM! It worked.

  • Custom Scripts in Emulation station arguments

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    0 Votes
    4 Posts
    1k Views
    H

    Check the docs for runcommand_onstart.sh, runcommand_onlaunch.sh, runcommand_onend.sh

    These are for pre/post game activities and the docs tell you which cli options are passed to them.

  • 0 Votes
    2 Posts
    342 Views
    A

    This is my log when using the HDMI output
    [INFO] [Config]: Loading config from: "/opt/retropie/configs/nes/retroarch.cfg".
    [INFO] RetroArch 1.10.0 (Git e9e85f3d07)
    [INFO] === Build =======================================
    [INFO] Capabilities: NEON VFPv3 VFPv4
    [INFO] Built: Sep 21 2023
    [INFO] Version: 1.10.0
    [INFO] Git: e9e85f3d07
    [INFO] =================================================
    [INFO] [Input]: Found input driver: "udev".
    [INFO] [Core]: Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-fceumm/fceumm_libretro.so"
    [INFO] [Overrides]: No core-specific overrides found at "/home/pi/.config/retroarch/config/FCEUmm/FCEUmm.cfg".
    [INFO] [Overrides]: No content-dir-specific overrides found at "/home/pi/.config/retroarch/config/FCEUmm/Game Titles - #-Z.cfg".
    [INFO] [Overrides]: No game-specific overrides found at "/home/pi/.config/retroarch/config/FCEUmm/3-D WorldRunner.cfg".
    [INFO] [Environ]: SET_CONTROLLER_INFO.
    [INFO] [Environ]: GET_VFS_INTERFACE. Core requested version >= V1, providing V3.
    [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE.
    [INFO] [Content Override]: File Extension: 'fds' - need_fullpath: FALSE, persistent_data: FALSE
    [INFO] [Content Override]: File Extension: 'nes' - need_fullpath: FALSE, persistent_data: FALSE
    [INFO] [Content Override]: File Extension: 'unf' - need_fullpath: FALSE, persistent_data: FALSE
    [INFO] [Content Override]: File Extension: 'unif' - need_fullpath: FALSE, persistent_data: FALSE
    [INFO] [Remaps]: Remap directory: "/opt/retropie/configs/nes/".
    [INFO] [Overrides]: Redirecting save file to "/home/pi/RetroPie/roms/nes/Game Titles - #-Z/3-D WorldRunner.srm".
    [INFO] [Overrides]: Redirecting save state to "/home/pi/RetroPie/roms/nes/Game Titles - #-Z/3-D WorldRunner.state".
    [INFO] [Environ]: GET_LOG_INTERFACE.
    [INFO] [Environ]: SET_SUPPORT_ACHIEVEMENTS: yes.
    [INFO] [Environ]: GET_MESSAGE_INTERFACE_VERSION.
    [INFO] [Environ]: GET_LANGUAGE: "0".
    [INFO] [Content]: Loading content file: "/home/pi/RetroPie/roms/nes/Game Titles - #-Z/3-D WorldRunner.zip#3-D WorldRunner.nes".
    [INFO] [Content]: Did not find a valid content patch.
    [INFO] [Content]: CRC32: 0xd5ada486.
    [INFO] [Environ]: RETRO_ENVIRONMENT_GET_GAME_INFO_EXT.
    [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
    [libretro INFO] Frontend supports RGB565 - will use that instead of XRGB1555.
    [INFO] [Environ]: PERFORMANCE_LEVEL: 5.
    [INFO] [Environ]: SYSTEM_DIRECTORY: "/home/pi/RetroPie/BIOS".
    [INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
    [INFO] [Environ]: GET_LANGUAGE: "0".
    [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL.
    [libretro INFO] FCEU_MakeFName: /home/pi/RetroPie/BIOS/nes.pal
    [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
    [INFO] [Environ]: SET_MEMORY_MAPS.
    [INFO] [SRAM]: Skipping SRAM load.
    [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
    [INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
    [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 50.00 Hz, Game = 60.10 Hz)
    [INFO] [Video]: Game FPS > Monitor FPS. Cannot rely on VSync.
    [INFO] [Video]: Set video size to: 879x672.
    [INFO] [Video]: Starting threaded video driver ...
    [INFO] [EGL] Falling back to eglGetDisplay
    [INFO] [EGL]: EGL version: 1.4
    [INFO] [EGL]: Current context: 0x1.
    [INFO] [GL]: Found GL context: "egl_videocore".
    [INFO] [GL]: Detecting screen resolution: 720x576.
    [INFO] [GL]: Vendor: Broadcom, Renderer: VideoCore IV HW.
    [INFO] [GL]: Version: OpenGL ES 2.0.
    [INFO] Querying EGL extension: KHR_image => exists
    [INFO] [GL]: Using resolution 720x576.
    [INFO] [GL]: Default shader backend found: glsl.
    [INFO] [Shader driver]: Using GLSL shader backend.
    [INFO] [Shader driver]: Using GLSL shader backend.
    [WARN] [GL]: Stock GLSL shaders will be used.
    [INFO] [GLSL]: Found GLSL vertex shader.
    [INFO] Shader log: Compiled
    [INFO] [GLSL]: Found GLSL fragment shader.
    [INFO] Shader log: Compiled
    [INFO] [GLSL]: Linking GLSL program.
    [INFO] [GLSL]: Found GLSL vertex shader.
    [INFO] Shader log: Compiled
    [INFO] [GLSL]: Found GLSL fragment shader.
    [INFO] Shader log: Compiled
    [INFO] [GLSL]: Linking GLSL program.
    [INFO] [GLSL]: Found GLSL vertex shader.
    [INFO] Shader log: Compiled
    [INFO] [GLSL]: Found GLSL fragment shader.
    [INFO] Shader log: Compiled
    [INFO] [GLSL]: Linking GLSL program.
    [INFO] [GL]: Using 4 textures.
    [INFO] [GL]: Loaded 1 program(s).
    [INFO] [Font]: Using font rendering backend: "freetype".
    [INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
    [WARN] [udev]: Couldn't open any keyboard, mouse or touchpad. Are permissions set correctly for /dev/input/event*?
    [WARN] [udev]: Full-screen pointer won't be available.
    [INFO] [udev]: Pad #0 (/dev/input/event0) supports 0 force feedback effects.
    [INFO] [udev]: Pad #1 (/dev/input/event1) supports 0 force feedback effects.
    [INFO] [udev]: Pad #2 (/dev/input/event2) supports 0 force feedback effects.
    [INFO] [udev]: Pad #3 (/dev/input/event3) supports 0 force feedback effects.
    [INFO] [Joypad]: Found joypad driver: "udev".
    [INFO] [Video]: Found display server: "null".
    [INFO] ALSA: Using floating point format.
    [INFO] ALSA: Period size: 384 frames
    [INFO] ALSA: Buffer size: 1536 frames
    [INFO] [Display]: Found display driver: "gl".
    [ERROR] [Font]: Failed to create rendering backend: "freetype".
    [ERROR] [Font]: Failed to create rendering backend: "stb-unicode".
    [ERROR] [Font]: Failed to create rendering backend: "freetype".
    [ERROR] [Font]: Failed to create rendering backend: "stb-unicode".
    [ERROR] [Font]: Failed to create rendering backend: "freetype".
    [ERROR] [Font]: Failed to create rendering backend: "stb-unicode".
    [libretro INFO] Player 1: Gamepad
    [libretro INFO] Player 2: Gamepad
    [libretro INFO] Player 3: None Connected
    [libretro INFO] Player 4: None Connected
    [libretro INFO] Famicom Expansion: None Connected
    [INFO] [Playlist]: Loading history file: "/opt/retropie/configs/nes/content_history.lpl".
    [INFO] [Playlist]: Loading history file: "/opt/retropie/configs/nes/content_music_history.lpl".
    [INFO] [Playlist]: Loading history file: "/opt/retropie/configs/nes/content_video_history.lpl".
    [INFO] [Playlist]: Loading history file: "/opt/retropie/configs/nes/content_image_history.lpl".
    [INFO] [Playlist]: Loading favorites file: "/opt/retropie/configs/nes/content_favorites.lpl".
    [INFO] [Config]: Saved new config to "/opt/retropie/configs/nes/retroarch.cfg".
    [INFO] [Core]: Content ran for a total of: 00 hours, 01 minutes, 58 seconds.
    [INFO] [Core]: Unloading game..
    [INFO] [Core]: Unloading core..
    [INFO] [Core]: Unloading core symbols..
    [INFO] [Core]: Saved core options file to "/opt/retropie/configs/all/retroarch-core-options.cfg".
    [INFO] Threaded video stats: Frames pushed: 7114, Frames dropped: 2.

    And this is when composite is the output
    [INFO] [Config]: Loading config from: "/opt/retropie/configs/nes/retroarch.cfg".
    [INFO] RetroArch 1.10.0 (Git e9e85f3d07)
    [INFO] === Build =======================================
    [INFO] Capabilities: NEON VFPv3 VFPv4
    [INFO] Built: Sep 21 2023
    [INFO] Version: 1.10.0
    [INFO] Git: e9e85f3d07
    [INFO] =================================================
    [INFO] [Input]: Found input driver: "udev".
    [INFO] [Core]: Loading dynamic libretro core from: "/opt/retropie/libretrocores/lr-fceumm/fceumm_libretro.so"
    [INFO] [Overrides]: No core-specific overrides found at "/home/pi/.config/retroarch/config/FCEUmm/FCEUmm.cfg".
    [INFO] [Overrides]: No content-dir-specific overrides found at "/home/pi/.config/retroarch/config/FCEUmm/Game Titles - #-Z.cfg".
    [INFO] [Overrides]: No game-specific overrides found at "/home/pi/.config/retroarch/config/FCEUmm/3-D WorldRunner.cfg".
    [INFO] [Environ]: SET_CONTROLLER_INFO.
    [INFO] [Environ]: GET_VFS_INTERFACE. Core requested version >= V1, providing V3.
    [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CONTENT_INFO_OVERRIDE.
    [INFO] [Content Override]: File Extension: 'fds' - need_fullpath: FALSE, persistent_data: FALSE
    [INFO] [Content Override]: File Extension: 'nes' - need_fullpath: FALSE, persistent_data: FALSE
    [INFO] [Content Override]: File Extension: 'unf' - need_fullpath: FALSE, persistent_data: FALSE
    [INFO] [Content Override]: File Extension: 'unif' - need_fullpath: FALSE, persistent_data: FALSE
    [INFO] [Remaps]: Remap directory: "/opt/retropie/configs/nes/".
    [INFO] [Overrides]: Redirecting save file to "/home/pi/RetroPie/roms/nes/Game Titles - #-Z/3-D WorldRunner.srm".
    [INFO] [Overrides]: Redirecting save state to "/home/pi/RetroPie/roms/nes/Game Titles - #-Z/3-D WorldRunner.state".
    [INFO] [Environ]: GET_LOG_INTERFACE.
    [INFO] [Environ]: SET_SUPPORT_ACHIEVEMENTS: yes.
    [INFO] [Environ]: GET_MESSAGE_INTERFACE_VERSION.
    [INFO] [Environ]: GET_LANGUAGE: "0".
    [INFO] [Content]: Loading content file: "/home/pi/RetroPie/roms/nes/Game Titles - #-Z/3-D WorldRunner.zip#3-D WorldRunner.nes".
    [INFO] [Content]: Did not find a valid content patch.
    [INFO] [Content]: CRC32: 0xd5ada486.
    [INFO] [Environ]: RETRO_ENVIRONMENT_GET_GAME_INFO_EXT.
    [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
    [libretro INFO] Frontend supports RGB565 - will use that instead of XRGB1555.
    [INFO] [Environ]: PERFORMANCE_LEVEL: 5.
    [INFO] [Environ]: SYSTEM_DIRECTORY: "/home/pi/RetroPie/BIOS".
    [INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
    [INFO] [Environ]: GET_LANGUAGE: "0".
    [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL.
    [libretro INFO] FCEU_MakeFName: /home/pi/RetroPie/BIOS/nes.pal
    [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
    [INFO] [Environ]: SET_MEMORY_MAPS.
    [INFO] [SRAM]: Skipping SRAM load.
    [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
    [INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
    [INFO] [Video]: Timings deviate too much. Will not adjust. (Display = 50.00 Hz, Game = 60.10 Hz)
    [INFO] [Video]: Game FPS > Monitor FPS. Cannot rely on VSync.
    [INFO] [Video]: Set video size to: 879x672.
    [INFO] [Video]: Starting threaded video driver ...
    [INFO] [EGL] Falling back to eglGetDisplay
    [INFO] [EGL]: EGL version: 1.4
    [INFO] [EGL]: Current context: 0x1.
    [INFO] [GL]: Found GL context: "egl_videocore".
    [INFO] [GL]: Detecting screen resolution: 720x576.
    [INFO] [GL]: Vendor: Broadcom, Renderer: VideoCore IV HW.
    [INFO] [GL]: Version: OpenGL ES 2.0.
    [INFO] Querying EGL extension: KHR_image => exists
    [INFO] [GL]: Using resolution 720x576.
    [INFO] [GL]: Default shader backend found: glsl.
    [INFO] [Shader driver]: Using GLSL shader backend.
    [INFO] [Shader driver]: Using GLSL shader backend.
    [WARN] [GL]: Stock GLSL shaders will be used.
    [INFO] [GLSL]: Found GLSL vertex shader.
    [INFO] Shader log: Compiled
    [INFO] [GLSL]: Found GLSL fragment shader.
    [INFO] Shader log: Compiled
    [INFO] [GLSL]: Linking GLSL program.
    [INFO] [GLSL]: Found GLSL vertex shader.
    [INFO] Shader log: Compiled
    [INFO] [GLSL]: Found GLSL fragment shader.
    [INFO] Shader log: Compiled
    [INFO] [GLSL]: Linking GLSL program.
    [INFO] [GLSL]: Found GLSL vertex shader.
    [INFO] Shader log: Compiled
    [INFO] [GLSL]: Found GLSL fragment shader.
    [INFO] Shader log: Compiled
    [INFO] [GLSL]: Linking GLSL program.
    [INFO] [GL]: Using 4 textures.
    [INFO] [GL]: Loaded 1 program(s).
    [INFO] [Font]: Using font rendering backend: "freetype".
    [INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
    [WARN] [udev]: Couldn't open any keyboard, mouse or touchpad. Are permissions set correctly for /dev/input/event*?
    [WARN] [udev]: Full-screen pointer won't be available.
    [INFO] [udev]: Pad #0 (/dev/input/event0) supports 0 force feedback effects.
    [INFO] [udev]: Pad #1 (/dev/input/event1) supports 0 force feedback effects.
    [INFO] [udev]: Pad #2 (/dev/input/event2) supports 0 force feedback effects.
    [INFO] [udev]: Pad #3 (/dev/input/event3) supports 0 force feedback effects.
    [INFO] [Joypad]: Found joypad driver: "udev".
    [INFO] [Video]: Found display server: "null".
    [INFO] ALSA: Using floating point format.
    [INFO] ALSA: Period size: 384 frames
    [INFO] [Display]: Found display driver: "gl".
    [ERROR] [Font]: Failed to create rendering backend: "freetype".
    [ERROR] [Font]: Failed to create rendering backend: "stb-unicode".
    [ERROR] [Font]: Failed to create rendering backend: "freetype".
    [ERROR] [Font]: Failed to create rendering backend: "stb-unicode".
    [ERROR] [Font]: Failed to create rendering backend: "freetype".
    [ERROR] [Font]: Failed to create rendering backend: "stb-unicode".
    [libretro INFO] Player 1: Gamepad
    [libretro INFO] Player 2: Gamepad
    [libretro INFO] Player 3: None Connected
    [libretro INFO] Player 4: None Connected
    [libretro INFO] Famicom Expansion: None Connected
    [INFO] [Playlist]: Loading history file: "/opt/retropie/configs/nes/content_history.lpl".
    [INFO] [Playlist]: Loading history file: "/opt/retropie/configs/nes/content_music_history.lpl".
    [INFO] [Playlist]: Loading history file: "/opt/retropie/configs/nes/content_video_history.lpl".
    [INFO] [Playlist]: Loading history file: "/opt/retropie/configs/nes/content_image_history.lpl".
    [INFO] [Playlist]: Loading favorites file: "/opt/retropie/configs/nes/content_favorites.lpl".

  • Trying to change a flycast option

    Moved
    6
    0 Votes
    6 Posts
    560 Views
    J

    @sleve_mcdichael Thanks, that seems to have fixed it.

  • PCSX ReARMed black bars, not filling full screen

    4
    0 Votes
    4 Posts
    2k Views
    windgW

    @pablokks Yes, i have saw this bars in many games and not only in RetroPie. Maybe is the core or the RetroArch or something we are missing.
    If you are going to report it update the emulator from source to have the latest version and add the verbose log with the core default settings. If you don't have a github account i can report it for you. Thanks.

  • This topic is deleted!

    1
    0 Votes
    1 Posts
    11 Views
    No one has replied
  • Atari 5200 Configuration Assistance for a total newbie

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    1 Posts
    193 Views
    No one has replied
  • 0 Votes
    4 Posts
    664 Views
    mituM

    You need to create a udev configuration file under /etc/udev/rules.d.
    Run from the command line (or a SSH) session:

    echo 'SUBSYSTEM=="input", ATTRS{name}=="*Touchpad", RUN+="/bin/rm %E{DEVNAME}", ENV{ID_INPUT_JOYSTICK}=""' | sudo tee /etc/udev/rules.d/99-disable-touchpad.rules

    then reboot. See if the touchpad still functions after this.

    To get back the touchpad, you can remove the file with

    sudo rm /etc/udev/rules.d/99-disable-touchpad.rules

    followed by a reboot.

  • Hotkeys no longer working

    12
    0 Votes
    12 Posts
    24k Views
    S

    In my case, the issue seems to origin from the fact that only player 1 can use hotkeys, but for some reason my controller's driver xarcade2jstick is by default reversing the sides of X-Arcade Tankstick, when retroarch is getting input. As a result, the lift side of the stick, recognized as Controller 1, is controlling player 2 in games and vice versa.

    I guess that this prevented the Select as hotkey enabler from working. I made it work by fiddling around with the retroarch settings, and reversed the controllers, and not everything seems to be good.

    I had my tankstick configured with the default mapping.

    What I ended up doing was just adding these lines to the bottom of /opt/retropie/configs/all/retroarch.cfg and everything worked great after launching another game.

    input_player1_joypad_index = "1" input_player2_joypad_index = "0"

    Here's the mapping I use
    bfdb83ad-edd2-4a60-9f37-05c9d7c43bbb-image.png

  • hotkey not recognizing

    18
    0 Votes
    18 Posts
    4k Views
    S

    In my case, the issue seems to origin from the fact that only player 1 can use hotkeys, but for some reason my controller's driver xarcade2jstick is by default reversing the sides of X-Arcade Tankstick, when retroarch is getting input. As a result, the lift side of the stick, recognized as Controller 1, is controlling player 2 in games and vice versa.

    I guess that this prevented the Select as hotkey enabler from working. I made it work by fiddling around with the retroarch settings, and reversed the controllers, and not everything seems to be good.

    I had my tankstick configured with the default mapping.

    What I ended up doing was just adding these lines to the bottom of /opt/retropie/configs/all/retroarch.cfg and everything worked great after launching another game.

    input_player1_joypad_index = "1" input_player2_joypad_index = "0"

    Here's the mapping I use
    bfdb83ad-edd2-4a60-9f37-05c9d7c43bbb-image.png

  • ROM version question

    3
    0 Votes
    3 Posts
    225 Views
    H

    @roslof Awesome, thanks for helping

  • How to manually import themes on es

    2
    0 Votes
    2 Posts
    278 Views
    S

    @StrangeJaguar copy the theme folder to ~/.emulationstation/themes.

  • 0 Votes
    2 Posts
    1k Views
    S

    @Dr-Klein it is the difference between running roms from a USB drive vs. transferring roms using a USB drive.

    When you run roms from the USB drive they remain on the drive, and are only accessible while it is attached.

    You want to transfer the roms from the USB stick onto the SD storage. Name the folder retropie, instead of retropie-mount.

    https://retropie.org.uk/docs/Running-ROMs-from-a-USB-drive/

    https://retropie.org.uk/docs/Transferring-Roms/#usb-stick

  • Auto rotate games with hotkey?

    5
    0 Votes
    5 Posts
    381 Views
    C

    @Chadmon10 wanted to add that I’m using retrogame to map my arcade controls directly to the gpio. So some keys are being used already.

  • Hypseus controls not working

    3
    0 Votes
    3 Posts
    371 Views
    T

    Thank you all for the answers. Actually I was referring to hypinput.ini but
    I didn´t write it right.
    Anyways, thank you for the link to docs. I´ve made a little bit of I+D and I´ve
    solved the problem. Now the control ps3 and the Zero Delay are working
    perfectly.
    For those who want to know I´ve done it changing hypinput.ini (traditional
    joystick api configuration) which is the one that came by default, by the
    version´s (V2.10.1) scheme.

  • Font type for the"comiccrazy" es-theme

    1
    0 Votes
    1 Posts
    156 Views
    No one has replied
  • 0 Votes
    7 Posts
    797 Views
    L

    @sleve_mcdichael Sorry but im brand new to using the retropie, so I am not sure how to get the log file, but ill try and do it now :)

  • 0 Votes
    23 Posts
    6k Views
    M

    @mitu
    I solved the problem. It was in the source code of hid-nx....

    see here. It was the BTN_0 and BTN_1

    I modified the code like this for both controllers and they are now working correctly!

    Can be found starting here

    static const struct nx_con_button_mapping gencon_button_mappings[] = { { BTN_SOUTH, NX_CON_BTN_A, }, { BTN_EAST, NX_CON_BTN_B, }, { BTN_WEST, NX_CON_BTN_R, }, { BTN_DPAD_LEFT, NX_CON_BTN_X, }, { BTN_DPAD_UP, NX_CON_BTN_Y, }, { BTN_DPAD_RIGHT, NX_CON_BTN_L, }, { BTN_THUMBL, NX_CON_BTN_ZR, }, { BTN_START, NX_CON_BTN_PLUS, }, { BTN_SELECT, NX_CON_BTN_HOME, }, { BTN_MODE, NX_CON_BTN_CAP, }, { /* sentinel */ }, }; /* * N64's C buttons get assigned to d-pad directions and registered as buttons. */ static const struct nx_con_button_mapping n64con_button_mappings[] = { { BTN_A, NX_CON_BTN_A, }, { BTN_B, NX_CON_BTN_B, }, { BTN_Z, NX_CON_BTN_ZL, }, { BTN_TL, NX_CON_BTN_L, }, { BTN_TR, NX_CON_BTN_R, }, { BTN_TR2, NX_CON_BTN_LSTICK, }, { BTN_START, NX_CON_BTN_PLUS, }, { BTN_DPAD_UP, NX_CON_BTN_Y, }, { BTN_DPAD_DOWN, NX_CON_BTN_ZR, }, { BTN_DPAD_LEFT, NX_CON_BTN_X, }, { BTN_DPAD_RIGHT, NX_CON_BTN_MINUS, }, { BTN_THUMBL, NX_CON_BTN_HOME, }, { BTN_MODE, NX_CON_BTN_CAP, }, { /* sentinel */ }, };

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