• EGL

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    @buzz hi have reread and now its working just need to search about adding games .

    Thanks

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    @mitu Thanks. Didn’t work though. Updated Skyscraper, recreated the gamelist, installed the Daphne emulator, rebooted: the ES fails to boot, same error code.

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    @george-spiggott Thanks for the reply, I’ll keep my eyes peeled for Amiberry updates.

    In the meantime I’ve ordered a 2nd SD Card to have a general play around as I’m still new to this and keep breaking things, so I’ll have a look into the Amiberry downgrade as part of that experiment!

  • anyway to install Mame4All-pi on Retropie 4.7.1 ?

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    @dankcushions i'm not familiar with SSH functionality,i use putty to connecting but nothing is shown in the terminal windows when i try to launch Mame4all.
    do i have something specific to do to provide a log ?

  • N64

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    mituM

    Look into https://retropie.org.uk/docs/Nintendo-64/#controls to see how the controls are configured for N64 emulators.

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    mituM

    @oathbetrayer The Docs have a section for getting started. You don't need NOOBS for RetroPie, you can just flash/install the latest image and it will be enough to get you started.

  • Psx settings for retropie raspbery pie 3b+

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    EfriimE

    @dreamcastkid That may be true, and they could be defining the same thing or perhaps using a different approach to correct the perspective geometry enhancing the GTE processor or the Emulated Geometry Transform Pipeline . The co-processor for original hardware playstation was called the Geometry Transform Engine. A few plugins available for PCSX-R and EPSXE have GTE accuracy hacks but these plugin options are lost in Retroarch, or perhaps already implimented.

  • PS1 Controller Fix

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  • User Menu > Entry is not saved

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    @mitu
    I have now managed to get the test script to read the following data.

    mame-libretro lr-mame2016 /home/pi/RetroPie/roms/mame-libretro/galaga.zip /opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-mame2016/mamearcade2016_libretro.so --config /opt/retropie/configs/mame-libretro/retroarch.cfg "/home/pi/RetroPie/roms/mame-libretro/galaga.zip"

    Test script:

    system=$1 emulator=$2 path=$3 commandline=$4 echo $system > /home/pi/test.txt echo $emulator >> /home/pi/test.txt echo $path >> /home/pi/test.txt echo $commandline >> /home/pi/test.txt

    Where do I enter the option Y for the game and how do I read this option into my script?

    E.g:
    if type = Y then ./script1.sh
    if type = X then ./script2.sh

    Edit:
    Now I have a solution.
    My script:

    ############################################################### # 4 oder 8 Wege Joystick von runcommand-onstart.sh aufgerufen # # (C) 2021 treki # ############################################################### # Namen der 4-Wege Games in /home/pi/4way.games eintragen #system=$1 #emulator=$2 #path=$3 commandline=$4 echo $commandline > /home/pi/game.name.txt #Name des 4-Wege ROMs in diesem File, welches in 4way.games geschrieben werden muss var=$(echo $commandline | grep -o -f /home/pi/4way.games) if [ -z "$var" ] then echo "8-Wege Joystick" > /home/pi/test.txt else echo "4-Wege Joystick" > /home/pi/test.txt fi

    In the file /home/pi/4way.games are the names (.zip) of 4-way games.
    My 4way.games file looks like this:

    asteroid1 astdelux bzonec pbobble2u dkong dkong3b dkongjrb fantsia2 galaga galaxian mspacman pacman pengo phoenixt popeyebl qbert qixb spacedx supertnk tankfrce atetrisa tetrisp tron4 uniwars

    Entry in /opt/retropie/configs/all/runcommand-onstart.sh :

    bash "/home/pi/4or8way.sh" "$@"
  • Speeding up boot time and the necessary commands

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    mituM

    @hairdyeguy said in Speeding up boot time and the necessary commands:

    Tried it along side to disabeling bluetooth and rainbow splash screen + inserting the quiet flag to kernel. Booting time is now 28 seconds!
    Are there more things you'd recommend?

    The EmulationStation settings I mentioned in my first post - they should speed up dramatically the front-end startup.

    Other services that are not strictly needed - raspi-config(?), hciuart (which you don't need if you disabled Bluetooth), rpi-eeprom-update (the Pi zero doesn't have an EEPROM).
    You can also disable the swap service (dphys-swapfile) and test, but the Pi 0 has limited memory and swap may be useful if you want to install from source or run other things.

    I'm not sure why the dev-mmcblk0p2.device takes so long, maybe the sdcard is not so fast (?).

    There may be other - more radical - options

  • Multi Disc Dreamcast Games

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    @g30ff
    That’s worked perfectly. Many thanks.

  • Using analog control in MAME

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    @barbudreadmon

    Thank you

  • Bluetooth Connection Error Already Exists

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    pyramid_schemeP

    Experiencing the same issue since updating to 4.7 (pi 4)

    Previously I had working bluetooth but it seems to be messed up since the update.

    I also tried removing bluez and reinstalling but now cannot see any bluetooth devices when scanning .

    What's the fix guys? Would prefer to not re-image my SD card!

  • Weird issue with lr_flycast and setting aspect ratio

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    @mitu

    Turns out I'm a complete dope.

    I figured out what I've been doing.

    I thought I had been setting the rendering resolution of the game.

    What I had actually been setting was the Pi video output resolution over HDMI to the monitor.

    So in the end I now have my games running properly. They are being rendered at 640x480 in the emulator as they should, and I'm outputting dreamcast games at 720p to get a bit more performance. Every other system I left at the default output of 1080p.

  • Retropie crt edition shivering image on samsung crt tv

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    mituM

    @sivaman22 said in Retropie crt edition shivering image on samsung crt tv:

    I have a samsung crt tv cw-29z338t and retropie crt edition with a raspberry pi3 b+ pi2scart edition.

    Sorry, but we don't support 3rd party images - you'll have to ask the author(s) of the image for support.

  • 0 Votes
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    mituM

    You've probably modified one of the start-up services which you shouldn't have. Post the contents of /etc/profile.d/10-retropie.sh file from your system.

  • Hide Games/Files From List?

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    @g30ff said in Hide Games/Files From List?:

    @alphabetapie It depends on what you want to hide. There are a few cases that this might apply to.

    For MAME/FinalBurn Neo bios files, store them in /home/pi/RetroPie/BIOS instead of in the arcade, fbneo, or mame-libretro folders. For multi-disc games (except for Sega CD games), you can store the disc images in a directory outside of their standard ROM directory, and reference them with a .m3u file. For example, with a PS1 game, create a directory one level up from the psx folder called, for example, "psx.multi". Store the multi disc images in that folder. Place your m3u in the "psx" folder, and each line of the file should point to the disc's location. In this case, "../psx.multi/game disc1.cue". For everything else, you can customize es-systems.cfg. Copy the original es-systems.cfg file into /opt/retropie/configs/all/emulationstation so that your changes will persist between updates, and edit the file. Each system will have a list of what file types they support, and by default will show them in both upper and lower case (for example .zip and .ZIP). Simply remove one of those (for example .ZIP), and then rename all files you don't want to show up in emulationstation with that extension. (game.zip becomes game.ZIP). The file will still be in that location, but emulationstation won't read it when building your game list.

    Thanks for the info, much above is pretty similar to my current setup. Much appreciated.

  • This topic is deleted!

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  • Shortcuts For Disc Swapping (Keyboard or Controller)

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    @mitu said in Shortcuts For Disc Swapping (Keyboard or Controller):

    @alphabetapie I feel like I responded to your question in my previous post.

    Somewhat. But the inputs in the config file are not clear that they represent both the keyboard commands (which I don't want), and the controller commands (which I do want). So I had to do some experimenting to sort that out on my own.

    But also, in doing that, it seems I found a much simpler way than searching the input_disk_next_btn line in the config file and adding the button command manually. Would it not have been easier to just use this menu and set the button presses here on the controller? It's an option that does exactly what I want. Just hidden in the hotkey menu.

    Here is what I mean below (and where some of the confusion comes from I think). At any rate, mission accomplished.

    Capture.jpg

  • Is it possible to apply cheats automatically?

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    @mitaholo Three years later and still....nothing. So disappointing that you needed help and someone helped you....but once you had the answer you weren't willing to share it with others having the same problem.

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