• lr-ppsspp , no system texts

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    sirhenrythe5thS

    @windg i reinstalled lr-ppsspp yesterday but still have the missing text.
    It seems that this only affects pop-up windows within the games (save game, enter name, config menus,...).
    Some Games like "SEGA RALLY Evo" are fine, but a lot do still not show the text in their dedicated screens.

  • Boot screen just a cursor after update

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    mituM

    The default cmdline.txt depends on your RetroPie and Raspbian version, what version of RetroPie are you using and which image did you use to install it ?

  • Swap from USB audio to speaker in PiBoy DMG?

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    @brandflake11 One is with the alsa-base.conf file present as above (for USB audio), the other is with alsa-base.conf either deleted or commands commented out (for no USB audio and default built in speaker). I'm not familiar with a diff unfortunately.

  • Retroflag GPI vs Freeplay zero

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  • Scraper

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    mituM

    @zodiark12 said in Scraper:

    If so I will enable them but after scraping can I empty the cache without affecting the medias in the rom folders?

    Skyscraper first downloads the media to the cache, then it will copy it to the media folder where EmulatonStation reads it (being it in the ROM folder or not) in a subsequent step - when you generate the gamelists. Once you finish scraping, yes, you can clear the cache and have only 1 copy of the artwork/video/etc.

  • SD card write cycles

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    mituM

    @chrisw99 said in SD card write cycles:

    It was more a generic question about the lifecycle of an SD card if it's in a Pi as there always seems to be stuff being written even when idle.

    Things get written to logs when events happen - it's not an issue to cause excessive write tearing. Unless you have a problem which gets logged continuously in the logs (such as under-voltage warnings), the normal operation on a Pi will not negatiely impact the negatively the sdcard lifetime.

    You could configure logging to RAM instead of persistent storage (with something like Log4Ram) if you wish.

  • Problem with JoJo on Raspberry Pi 4B 2gb

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    @dankcushions thank you so much for giving me this link... i finally found compatible roms. I am so thankful like, omg, i can finally continue my project. You made my week!

  • bluetooth controller glitch

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  • Multiple Default Emulator

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    @mitu said in Multiple Default Emulator:

    You can probably automate some stuff. The ROM-Emulator association is stored in /opt/retropie/configs/all/emulators.cfg. If you already configured some games to start with specific emulators, then you already have some entries there so you can see how its format and replicate it for other games.

    thanks! that did the trick :)

    i will now try and get all the names of each system and add that into the list!

    will try and figure out an easy way to do this now ;P since i got close to 5k roms lol

  • Best arcade platform

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    DarksaviorD

    @lazaruz A pi4 is faster to handle the more accurate emulators but it also makes some new games playable. Taito F3 games are now full speed. You can play sega system16/18 games on fbneo without slowdown so I don't need to deal with mame2003's buggy bootlegs. You can use mame2010 or 2016 for bug-free system32 games like golden axe 2 and spiderman. 3d games like tekken, etc are still unplayable. If you can run your favorite games in fbneo now then there's no point using a pi4.

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    @dankcushions I wasn't sure if it'd be worth the hassle of having to reset to head to be able to update again is all. if that's fairly trivial then I'll follow your instructions.

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    @lochana

    Necro, but when you google this problem thread is one of the top results, so I'll add this here.

    I was just reading that this emulator can give a performance boost over the LR version, so I decided to try it out and of course my controls don't work. I see the mention of building a config file, but I happen to have a USB keyboard installed and noted the following:

    The game recognizes my analog sticks right off the bat, none of the buttons. If I press escape I get the emulator menu, which allows me to redefine the controls. The problem is, the emulator doesn't seem to recognize any button pushes from my controller. It does list it as a recognized input device (generic 360 controller)but when I select that as the device and try to define keys, it just never seems to recognize any button pushes at all. This seems like a much easier way to define the keys if there is a trick to getting it register the button pushes.

    Edit: A note to future googlers: In order to configure the button presses from your controller in the configuration you need to use the A or X (PS) button to start configuring things. For some reason when I was pushing return and then trying to push a controller button it wasn't reading the configuring. After I pushed that button and then tried to configure the button it was suddenly registering them.

    The only thing it is not registering is my d-pad, so I can't configure the d-pad for up/down/left/right if I want. Not sure why as that works in the lr version just fine.

    It's also not registering my triggers for R2/R3

  • tearing and problems

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    dankcushionsD

    @morugaskorpion general rule is, rpi4 will struggle with emulation tasks at 4k. you should force a 1080p60 mode via raspi-config.

  • Mame

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    @mitu Thanks!

  • USB Transfer stuck?

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  • 0 Votes
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    mituM

    That happened also in 4.6 and it's not specific to RetroPie.

    Since the Pi4 supports 4k, by default it will use the video mode advertised as 'preferred' by the TV. If that's 4k, then this is what it will use. Previous models didn't have this issue, since they didn't support 4k. You can check with tvservice -m CEA what video modes your TV supports and what is the preferred mode.

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    @mitu said in Dreamcast/Naomi/Atomiswave no longer working.:

    There are a few - glaring - errors in your configurations:

    there is no /opt/openarena folder in a RetroPie installation, so your emulators.cfg files are wrong. You copied that from your previous installation, it's not compatible to the RetroPie installation, no wonder they don't work. Reicast doesn't support Naomi/Atomiswave ROMs and there is no lr-reicast in RetroPie (it's the former name for lr-flycast).

    If you have created custom folder for Naomi/Atomiswave ROMs, then you should install lr-flycast and then copy the emulators.cfg, from the dreamcast system to your new system configuration. Make sure you have a corresponding retroarch.cfg in each config folder, containing

    input_remapping_directory = "/opt/retropie/configs/<FOLDER>/" #include "/opt/retropie/configs/all/retroarch.cfg"

    Gotcha. That's essentially what I did, since I have my ROMs on a USB drive, I just copied those cfg files. I didnt realize the dingus that had created that previous installation changed the directory structure (yet another plus to abandoning it).

    Well I'm on the right path now (get it?) to fix it. Thanks for the help, yet again.

  • Save game in the rom

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    @mitu Not sure but I usually(in Zelda a link to the past) Do the save and quit option then use the hot key combo to exit.

  • Sudden change of resolution Pi4

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    @mitu I haven't noticed anything strange with hdmi1 so I'll stick with that. Thanks for the effort :)

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    mituM

    @thd79 said in tvservice not able to change resolution on the fly:

    This has definitely worked in the past for me, has support for it been removed recently? The same settings work fine when specified at boot time.

    The tvservice and support for video mode switching are not part of RetroPie, but a Raspbian/Kernel+firmware feature - it was certainly not removed in RetroPie. What does 'in the past' mean ? 1 year, 1 week, etc. , before doing any kernel/firmware updates, using a certain RetroPie version maybe ?

    What version of RetroPie are you running (specifically) and how it was installed ? Can you post your config.txt configuration file ?

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