• 0 Votes
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  • lr-mupen64plus-next save file location

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    I

    Same question - where is game data folder situated now?
    According this manual https://retropie.org.uk/docs/Optimization-for-Nintendo-64/ the folder must be /home/pi/.local/share/mupen64plus/ but share folder is empty and game saves are located in roms folder....
    So, where need to put hires_texture to apply it now?

  • Can't change mame cores

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    I

    @iandaemon Yeah, i've already has it))
    .... but anyway would be interesting to try arcade version too!

    In general, it would be interesting to see some statistics to run "hard" arcade games on Pi4....

  • How do you force js0 assignment?

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    jamrom2J

    @mitu I got it.

    To get this sorted... I powered it up and kept swapping the USB cable inputs until it registered correctly in a retroach based emulator (I used Atari2600). Once it set correctly, I checked it in Daphne, JzIntv and DosBox. Seems to be holding and working good.

    Go figure... swapping the cables with the power ON did it.

    Thanks for all your help again! Pass this info on to anyone that has a similar problem with the UPCI. Or at least tell them to try this first. Had I done this from the start, would have saved time and a lot of reading/posting.

    JR

  • How do I open a terminal window?

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    IanDaemonI

    If by "Arcade Mode" you mean EmulationStation then:
    Pressing F4 will exit EmulationStation and drop you to the Terminal. Or you could use the ES main menu by pressing "Start" and selecting "Quit" and then "Quit EmulationStation".

    If you bought a custom premade image then I have no idea what software you're using and only the original seller can help you,

  • 0 Votes
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    ridgekuhnR

    @mitu Thanks for your response, @mitu! Sorry, I should have mentioned that the other project is irrelevant to the question! I'm running inputconfiguration.sh on a fresh RetroPie 4.7 image, so the configscripts directory is present and I'm simply dropping some new <inputConfig> elements into es_temporaryinput.cfg which were provided to me, then running inputconfiguration.sh from a terminal.

    Did you mean /opt/retropie/configs/all/autoconf.cfg (I see this is what inifuncs.sh points to)? Mine is set to disable = "0" and the function is getting called on the last line of inputconfiguration.sh, it just doesn't seem to be writing anything to /opt/retropie/configs/all/retroarch/autoconfig/.

    Here's my es_temporaryinput.cfg

    <?xml version="1.0"?> <inputList> <inputAction type="onfinish"> <command>/opt/retropie/supplementary/emulationstation/scripts/inputconfiguration.sh</command> </inputAction> <inputConfig type="joystick" deviceName="odroidgo2_joypad" deviceGUID="19000000010000000100000001010000"> <input name="a" type="button" id="1" value="1"/> <input name="b" type="button" id="0" value="1"/> <input name="down" type="button" id="9" value="1"/> <input name="hotkeyenable" type="button" id="16" value="1"/> <input name="left" type="button" id="10" value="1"/> <input name="leftanalogdown" type="axis" id="1" value="1"/> <input name="leftanalogleft" type="axis" id="0" value="-1"/> <input name="leftanalogright" type="axis" id="0" value="1"/> <input name="leftanalogup" type="axis" id="1" value="-1"/> <input name="leftshoulder" type="button" id="4" value="1"/> <input name="leftthumb" type="button" id="13" value="1"/> <input name="lefttrigger" type="button" id="14" value="1"/> <input name="right" type="button" id="11" value="1"/> <input name="rightshoulder" type="button" id="5" value="1"/> <input name="rightthumb" type="button" id="16" value="1"/> <input name="righttrigger" type="button" id="15" value="1"/> <input name="select" type="button" id="12" value="1"/> <input name="start" type="button" id="17" value="1"/> <input name="up" type="button" id="8" value="1"/> <input name="x" type="button" id="2" value="1"/> <input name="y" type="button" id="3" value="1"/> <input name="pagedown" type="button" id="5" value="1"/> <input name="pageup" type="button" id="4" value="1"/> </inputConfig> <inputConfig type="joystick" deviceName="OpenSimHardware OSH PB Controller" deviceGUID="03000000091200000031000011010000"> <input name="a" type="button" id="0" value="1"/> <input name="b" type="button" id="1" value="1"/> <input name="down" type="hat" id="0" value="4"/> <input name="hotkeyenable" type="button" id="7" value="1"/> <input name="left" type="hat" id="0" value="8"/> <input name="leftanalogdown" type="axis" id="1" value="-1"/> <input name="leftanalogleft" type="axis" id="0" value="1"/> <input name="leftanalogright" type="axis" id="0" value="-1"/> <input name="leftanalogup" type="axis" id="1" value="1"/> <input name="leftshoulder" type="button" id="4" value="1"/> <input name="leftthumb" type="button" id="8" value="1"/> <input name="lefttrigger" type="button" id="10" value="1"/> <input name="right" type="hat" id="0" value="2"/> <input name="rightanalogdown" type="axis" id="3" value="1"/> <input name="rightanalogleft" type="axis" id="2" value="-1"/> <input name="rightanalogright" type="axis" id="2" value="1"/> <input name="rightanalogup" type="axis" id="3" value="-1"/> <input name="rightshoulder" type="button" id="5" value="1"/> <input name="rightthumb" type="button" id="9" value="1"/> <input name="righttrigger" type="button" id="11" value="1"/> <input name="select" type="button" id="7" value="1"/> <input name="start" type="button" id="6" value="1"/> <input name="up" type="hat" id="0" value="1"/> <input name="x" type="button" id="2" value="1"/> <input name="y" type="button" id="3" value="1"/> <input name="pagedown" type="button" id="5" value="1"/> <input name="pageup" type="button" id="4" value="1"/> </inputConfig> <inputConfig type="joystick" deviceName="USB gamepad " deviceGUID="030000001f08000001e4000010010000"> <input name="pageup" type="button" id="4" value="1"/> <input name="up" type="axis" id="1" value="-1"/> <input name="left" type="axis" id="0" value="-1"/> <input name="select" type="button" id="8" value="1"/> <input name="right" type="axis" id="0" value="1"/> <input name="pagedown" type="button" id="5" value="1"/> <input name="y" type="button" id="3" value="1"/> <input name="x" type="button" id="0" value="1"/> <input name="down" type="axis" id="1" value="1"/> <input name="start" type="button" id="9" value="1"/> <input name="b" type="button" id="2" value="1"/> <input name="a" type="button" id="1" value="1"/> </inputConfig> </inputList>
  • 0 Votes
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    ClydeC

    @bucko1980 Thanks for sharing your solution!

  • 1 Votes
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    ClydeC

    @colombia20102018 Well, I never told you to overwrite anything, but to add said lines to the end of the config file. A video wouldn't help much more if you don't follow it exactly either, and you don't have to know anything about scripts just to add two lines at their end (besides that the config file isn't a script anyway).

    Follow instructions exactly as given, lest you stand in your own way on the path to success.

    This only as a friendly word of advice for the future – imagine the sentence in bold print shouted in an overacting, dramatic voice like in bad movies. 😉

    I'm glad that it's working for you now. Have fun with RetroPie!

  • Is there an automated way to make a games-list?

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  • Changed n64 controller and mapping is busted

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    mituM

    @ringus said in Changed n64 controller and mapping is busted:

    mupen64plus-glideN64-highres

    This is the standalone emulator, as @retropieuser555 mentioned, with a different video plugin. In addition to the standalone emulator, there are 2 separate libretro based emulator (lr-mupen64plus and lr-mupen64plus-next) which should be configured automatically based on your Controller configuration with the mapping explained on the same page that was mentioned by @retropieuser555.

  • setting mu controller as main controller

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    mituM

    Please add more info about your system, as detailed in https://retropie.org.uk/forum/topic/3/read-this-first.

    When you configure your controller, as detailed in the Docs, RetroPie will create automatically a controller configuration for RetroArch, so you shouldn't need to configure it manually there.

  • This topic is deleted!

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  • Some my emulators are slow / glitchy audio

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    jamrom2J

    @lektroid said in Some my emulators are slow / glitchy audio:

    @dankcushions
    @mitu

    All sorted, the emulator is working perfectly. Thanks for all your help, and thanks also for putting up with my incompetence.

    A huge thanks from both my wife and myself. We are both delighted!

    Hi. I'm popping in late on this one but I wanted to point something else out to you while you travel down the Retropie path. Unlike other single source software that is written by one person and constantly updated by the same... Think or Retropie as a huge umbrella that a ton of individuals came together under to get all these emulators to work with each other.

    Many of the emulators have been tweaked to specifically work in the Retropie world, so it will pay you back 10 fold to start to become familiar with some Linux commands and how it works. Don't have to be an expert, but as you add emulators and what they need to work, it will help a lot.

    Download Putty and if you are using a PC WinSCP. They are for getting straight in to the PIs file system and working with it. You can use a Mac, but again, it's not always the same as just using mac files. Linux requires permissions to be changed on folders, files..etc.

    Also... Commodore 64... If you are using Vice, there is a great video on youtube by a guy named ETAPrime who shows you how to configure the buttons to work the emulator. There is also lr-vice you can download sperately that will pickup the standard Retroarch joystick button commands.

    Either way you'll need to read and research many of the emulators as you add them. Many need special configurations to use properly. Take one at a time. I have 43 systems running on mine. Took me almost a year to get them all working correctly...or as best that I could.

    Good luck, come back often to ask questions. You're only 'incompetent' because you don't have knowledge. Knowledge is all about effort. Max effort = max knowledge.

  • 0 Votes
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    markyh444M

    @xallius 3rd party images aren't supported on the forums, especially ones that come pre-loaded with game ROMS.

    I'd suggest going back to the seller for support, or install the official image from the Retropie site and then the community will be able to assist you.

  • 0 Votes
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    markyh444M

    @leanne No problem. The unallocated space will actually be expanded on first boot of Retropie and brought into use. The image you download is compressed you see, so that there is not wasted empty space in it.

  • Sorry, How to I get to the cmd line?

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    R

    Thanks both !! Often it's so simple

  • Unable to load roms from network

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    ClydeC

    @vodkanakas Thanks for sharing your solution for others who might encounter the same problem. 👍

  • 0 Votes
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    mituM

    If I'm not mistaked, the Pi Zero W is already clocked at 1Ghz, so your overclock will not considerably improve the system's performance.
    For GBA, use lr-gpsp or gpsp as emulators, for SNES, use pisnes as emulator - this should get perform better on the Pi Zero W.

  • Issues with Mausberry shutdown script.

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    mituM

    @jamrom2 said in Issues with Mausberry shutdown script.:

    Have a safe and prosperous New Year!

    Glad you sorted it out and thank you for the nice words - Happy New Year to you too !

  • 0 Votes
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    mituM

    @oli said in Updated : New to retropie - no audio on Retropie using new Rasberry Pi 400:

    The background music is only playing in the main menu.

    RetroPie doesn't include any background music - are you using a RetroPie standard install image ? Please open a new topic and add your info, as requested in https://retropie.org.uk/forum/topic/3/read-this-first.

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