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    • J

      Is default mame2003 jump button Y?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support buttons
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      J

      @lostless yes lr-mame2003. Thanks, I will look that up. I was a bit surprised by this behavior and haven’t found much info on it yet

    • N

      Coin Button in NeoGeo

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support buttons coin neogeo
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      N

      thx.... hope this information helps:

      Pi Model or other hardware: Raspi 4
      RetroPie Version Used: 4.7
      Controller used: Xin-Mo
      fbneo_libretro

    • W

      Button stress can be solved

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support buttons
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      lostlessL

      @wild-snail We understand what you are saying, but retropie is like legos. think of it as each part/program is a different lego, that when you put them together, you get a rocketship, or in this case retropie. And each lego is produced by a different person or group of people, some that dont even work with each other. The default for most things in retropie is Nintendos way, caus thats the way the separte programers decided to do it. East button being enter and south button being cancel. you can switch it up in emulation station, but it won't switch it up in retroarch or the linux command line menus, because they are different legos, i mean programs.

    • MeltedPineappleM

      My start, select, and (maybe) all buttons don’t work in game.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support buttons controller pi4
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      mituM

      @MeltedPineapple I would appreciate if you wouldn't tag me directly, I find it rude. I'm trying to contribute as much as my free times allows in the forum, but that doesn't mean I need to respond to every topic and every user.

      Please provide the info requested in https://retropie.org.uk/forum/topic/3/read-this-first when opening a support topic.
      If you have trouble with your controller, try re-setting the gamepad configuration and re-map it again in EmulationStation.

    • E

      The buttons "Right top" and "Left top" do not register

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support buttons config easysmx gamepad
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      E

      Yes, it solved the problem.
      thank you!

    • G

      I-PAC configuration help

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ipac 4 buttons i-pac setup control mapping
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      T

      The hotkey is defined in the RetroPie controller config. You can then customize the hotkeys in RetroArch.

      Or I believe you can set up "shift key" behavior in the I-PAC config to do the same thing.

      If you still want separate buttons that's fine, was just a personal preference to have my controls be minimal.

      I haven't installed any leaf buttons/sticks myself, I guess you can check the other forums here or google around for more info.

    • M

      Buttons Reasigning themselves?!?!?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support button problem button swap buttonmap buttons
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      dankcushionsD

      @Merktheluddite

      please fill out https://retropie.org.uk/forum/topic/3/read-this-first

      i notice sometimes afrer going into the menu to do some maintenance or playing a certain game, the buttons will TOTALLY reasign themselve

      we're going to need an example

    • lenny_L

      Is it possible to not have a dedicated coin button for player 2?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support arcade buttons coins
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      lenny_L

      Thank you. Setting it in the TAB menu seems to work for Mame. Of the FBNeo games I tried, they don't seem to care where the credit comes from, as long as there is a credit to spare, either P1 or P2 can use it. I will keep testing.

      Much appreciate your help.

    • S

      Controller Buttons Don’t Register in Configuration

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controller config configuration buttons registering
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      S

      @ScoobyAA Slightly late reply. I have only just come back to this project. I finally have TwisterOS running well and Retropie does work. However, even using controller keymapping software I cannot use those controllers. This issue is clearly much deeper than just retropie because no software recognises the left and right arrow keys, unfortunately. I really appreciate all of the help from the forum though. Thanks!

    • C

      Some of my buttons register as two different buttons in MAME

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame retropie buttons dragonrise
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      RedFarmerR

      I know this topic is really old but i had the same problem myself and solved it. I noticed that the button mappings in RetroArch interfered with MAME 2010's mappings. One button could mean one thing in RetroArch but another in MAME so RetroArch would say to MAME something like - Hey! We also want to press this button!

      What i did was that i blanked out the button mappings in RetroArch so they're seen as ---. After this my MAME mappings worked straight away. Then saved it as a content (game) specific configuration.

    • E

      Script for LED and NeoPixel buttons for Raspberry PI / Retropie

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes neopix ws2812 led buttons neopixel
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      MeduZaPaTM

      @elbirk thanks !!

    • D

      Dedicated "random game" button

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support random game buttons lrmame2003 lr-mame2003 arcadebutton
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      mituM

      EmulationStation has the X button mapped for choosing a random system or game. If you're in the system list, X will position you to a random system, if you're in a game list (inside a system), it will position you to a random game - you just have to press A to start the game.
      Modifying the existing behavior - to start the game automatically - means you're going to have to program it into EmulationStation - something that's non-trivial for someone that's not familiar with programming or EmulationStation's source.

    • S

      Configure Arcade Buttons

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support arcade buttons controls
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      mituM

      It depends on the emulator. If it's a Libretro RetroArch core you can use Core remapping and save a game remap file. If you're using a MAME based emulator, you press Tab to open the menu and configure the Inputs for that particular game. In RetroArch's case, the input configuration in Emulationstation would produce a general mapping which is good enough for most games.

    • L

      Pulling my hair out trying to get joystick and buttons to work on my arcade cabinet

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support config file retroarch.cfg ipac 2 joystick buttons
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      L

      This guy here had the same problem and he found a way of making it work.
      Apparently the way to go is to configure retroarch to use a standard keyboard then swapping the real keyboard to the ipac.

      Over here https://retropie.org.uk/forum/topic/1722/if-you-have-purchased-an-ipac2-and-want-to-save-time

    • L

      Can’t get my I-PAC and arcade buttons to work

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ipac 2 control config buttons joysticks
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      L

      I have managed to get it operating correctly. I just need to configure the buttons now. Thank you.

    • A

      GPIO Devices not detected

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gpio joystick buttons hardware detection
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      F

      Sounds like retrogame isn't installed, or it isn't loading when booting, or isn't configured properly.

      If you open the terminal (press F4) and push your buttons and see if the corresponding letters appear.

      If you see no letters when moving the joystick or pushing buttons, then retrogame isn't working

    • B

      [SOLVED] [TRIGGERHAPPY] Use USB audio dongle's volume buttons in Retropie

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support usb audio card buttons volume control retropie 4.3 volumecontrol
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      LolonoisL

      @blackjackpsp good to see you have found a workaround as solution. If you think this topic can be marked as solved please do adapt the subject of your inititial post (e.g. replace [HELP] with [Solved]).
      If you want you may add Triggerhappy as additional label.

      Cheers

    • J

      Emulation station button mapping with xin-mo

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support xin mo dual xin-mo buttons menu
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      mituM

      @johnes Did you configure the controller in Emulationstation as described here ? This should get you the proper mapping in Emulationstation (i.e. Start brings up the ES menu, Select the edit menu, etc.).

      Please add more info about your system - as requested in https://retropie.org.uk/forum/topic/3/read-this-first - and specify which version are you using and which emulator do you have the behaviour your're seeing for the extra buttons.