• Mame games not load

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    B

    @antsgamingau Additionally to retropie's arcade documentation, you might want to read the more detailled libretro's arcade documentation.

  • 0 Votes
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    mituM

    It's a bug, but something that shouldn't affect many users since it wouldn't occur without this symlink loop. It's probably affecting also the reading of the ROM/game folders, which would make EmulationStation freeze on start-up in this kind of scenario.

  • Retropie with a linux kernel before 5.4

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    mituM

    The functionality provided by the fbtft module has moved to an overlay in 5.10, you can try to use the overlay to configure your display.
    The 4.7.1 is using the 5.4.72 Linux kernel version, if you need an earlier version you may try the 4.6 version, though I'm not sure which Linux kernel version is used in 4.6. Older versions are unsupported, but from 4.6/4.7 you can upgrade to the current RetroPie version and skip any Linux kernel updates.

    My advice would be to try and use the overlay method to configure your screen. RetroPie uses a RaspiOS Lite (buster) as a base, so any instructions that apply to RaspiOS (Raspbian) Lite should work on RetroPie also.

  • ps3 controller not recognized

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    mituM

    Please add some info about your setup, as detailed in https://retropie.org.uk/forum/topic/3/read-this-first.

    Looks like you have a 'multi-system' gamepad, which tries to see if it's connected to a PS3 and present itself as a PS3 controller or a PC and disguise itself as a Xbox 360 controller.

    For wired Xbox controllers, the xpad driver should be handling the gamepad connection, but we had some reports with similar gamepads (Shanwan PS3 clones) when it doesn't manage to initialize the gamepad correctly and the gamepad doesn't work. Make sure you're using the latest xpad driver (update it from the RetroPie driver package section) and try again.

  • Joy2key_sdl.py crashing on game launch

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    mituM

    Run the script with the debug options from the terminal and post the output:

    /opt/retropie/admin/joy2key/joy2key_sdl.py kcub1 kcuf1 kcuu1 kcud1 0x0a 0x20 0x1b 0x00 kpp knp -d

    What's the exact version of RetroPie that are you using ? What Ubuntu version are you using ?

  • Flycast Naomi help

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    C

    @cypress I figured it out! My games list just wasn't updating, they now run correctly from the arcade folder. Thanks!!

  • Raspi-Config isn't working (Black Screen)

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    @mitu Yes I did everything works Fine. I got a 1440p Monitor (as you probably alr know) and I switched to a 1080p Monitor everything works fine. I should prolly go check it on my 1440p Monitor again. I think the only thinks that won't load are the things happening on "console".

  • Actionmax does not start on Retropie (Hypseus)

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    I solved the problem, I uninstalled everything and deleted all the folders, I can tell you my problem is that I had created the "name game".daphne folders in the daphne folder, instead the folders are not created, following the correct procedure they are created through soft links and everything worked again. trial

  • Cannot get Rii K25 keyboard working in ScummVM

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    P

    @mitu That did the trick! The keyboard now works in ScummVM. Thank you for your insight and expertise!

  • This topic is deleted!

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  • 0 Votes
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    FollyF

    @DjDiabolik

    You may also like this solution (autohiding the top-panel) :
    https://fostips.com/auto-hide-top-panel-debian-ubuntu-fedora/
    I used it for my VM.

    Sadly, I run into a lot more issues with Ubuntu 22.04 :
    my post about issues with Ubuntu 22.04

  • 0 Votes
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    mituM

    @Tango The welcome logo is installed by default on any image, but can be un-installed afterwards. It's a separate package that doesn't affect everything else.

  • I get small screenshots with the Skyscraper

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    Lord VekL

    @mitu Is it so simple then? OK, thank you for your answer and for your time.

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    @mitu I have a 1440p monitor and it doesn't work
    Should I also add those lines?

  • Savestates issues for CD games with lr-neocd

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    DTEAMD

    @DTEAM

    Hi, I updated my BIOSs and save other games and now it works. Sorry for this topic.

  • Two wiimotes and Dolphin bar and Windows

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    mituM

    @n33k33 Please don't bump old topics, it's rude. @mediamogul hasn't been active in the forums for 1 year, so it's unlikely they're going to get a reply.
    Perhaps opening a new topic and explaining your issue will get more replies.

  • Tutorial: Fujitsu FM Towns Marty with Lr-Mess

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    duglorD

    @Folly Heh. Yes. I'm guilty of being old. I was way better with all this just 7 years ago. Anyway thank you so much once more for your help!!! I'll be using this right away!

  • NEWBIE - help with volume.py not working..

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    @mtm81 Thanks for the replies up to this point - I'm pleased to say that I've got it fixed (well kind of).

    With my previous setup I've confirmed that the ALL of the default settings I was putting into the pi (alsamixer, retropi config, config.txt, autorun, even going so far in the config.txt to turn off the HDMI audio all together etc) to force it to use headphones - all were working but ONLY after a certain point in the boot sequence. Up to that point, because I had the HDMI plugged in (for video only) the system was detecting that HDMI connection and setting the ouput audio to be HDMI. Once one the files config files was THEN loaded, the Headphone output would then take over.
    The issue was always that, my file which was being used to control the audio volume output of the device - was being loaded BEFORE those other files took over, meaning my file was effectively turning the volume up and down on an output I wasn't using.

    I've therefore changed my output to HMDI for audio output as well, and changed my cabling from using the headphone jack on the PI, to the output jack on the HDMI controller.
    This works absolutely fine and works first time.

    So although this issue is solved, the underlying reason still remains - if you want to use the headphone output for audio - that only is 'forced' so far into the boot sequence.

  • dragonrise config

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    @mitu thank you, excellent advice

    After running the above I noticed that indeed those axis don't work. So I tried changing the position of the connector (this one towards the joystick knob didn't have wiring guidance) and tadaa, they work now. Also this fixed somehow the skipping part, now with a long press of a button I can properly skip it.

    Now I'm just trying to figure what is the minimum amount of buttons that I need (directions, start, select, hotkey and ...?) , I don't want the arcade machine to have too much buttons lying around plus I don't have the space, I want to build a double control one this time. Just hope there won't be no more trouble ahead.

    Anyway, to get back to the subject, for other folks, if the joystick misbehaves, don't forget to check the wiring also. In my case this inverse polarity allowed it to work partially.

  • Daphne joystick mapping issue

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    mituM

    Dragonise is a generic USB controller name used in a great deal of encoders, so there's no single mapping that will work with them. If you configure your controller in EmulationStation, then the mapping you chose there should be saved in dapinput.ini automatically.

    Please add some more info about your setup, as detailed in https://retropie.org.uk/forum/topic/3/read-this-first and post your dapinput.ini file.

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