• Drastic input problems

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  • Help with moltengamepad please

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    @welshwisdom Ctrl+X is the key combo when you're finished editing (the key combos are listed along the bottom of the window). When you do this, it will ask if you want to save, so press the Y key to confirm. Then it will ask where you want to save the file. Depending on what instructions you're using, you should have done something like sudo nano /home/pi/mywminput, which is the path and filename for the file you're creating. If you did this, you can just press Enter when it asks you where you want to save, because you already typed the filename. If you just did sudo nano though, you'll need to type where you want the file to go into the field that comes up.

  • lr-MAME2010 editing mame.ini fails

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    @alturis

    Hi,

    I just tested this and by default with lr-mame2010 you have to place the samples directory in the /home/pi directory, eg.
    /home/pi/samples

    I just put some samples in there and it works (tested mario and zaxxon).

    See here for an explanation of the paths and a workaround which improves things somewhat until the paths are sorted within the core:
    https://github.com/libretro/mame2010-libretro/issues/14

    You'll also notice the mame.ini is ignored until it's copied to the /home/pi directory

    If you follow the advice by raelgc by copying mame.ini to the pi directory and then editing the file to point the other folders elsewhere (such as cfg, etc), you would likely end up with a mame.ini in the home/pi directory, and then you can at least tell it to put all the other folders somewhere else, perhaps trying to match up with what mame2003 does.

    The paths are a mess in the core right now it seems, I can understand why as 2010 isn't really targeted for Pi users and maybe needs a bit of tweaking to sort the paths out. I am using both Pi and an x86 build so I have a use case for 2010.

    Cheers

  • This topic is deleted!

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  • 0 Votes
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    *

    @sinibomb

    This was just a simple change to the popular shutdown button script

    But this played two audio files and displays an image on Shutdown, change .wav and .PNG file names to suit

    shutdown.py

    #!/usr/bin/python import RPi.GPIO as GPIO import time import subprocess # we will use the pin numbering to match the pins on the Pi, instead of the # GPIO pin outs (makes it easier to keep track of things) GPIO.setmode(GPIO.BOARD) # use the same pin that is used for the reset button (one button to rule them all!) GPIO.setup(5, GPIO.IN, pull_up_down = GPIO.PUD_UP) oldButtonState1 = True while True: #grab the current button state buttonState1 = GPIO.input(5) # check to see if button has been pushed if buttonState1 != oldButtonState1 and buttonState1 == False: # start playing silence to keep audio channel open to prevent missing beginning audio myinput = open('/dev/zero') subprocess.Popen(['/usr/bin/aplay', '-c2', '-r48000', '-fS16_LE', '-N' ], stdin=myinput ) # start showing screen (underneath emulationstation) subprocess.call("/home/pi/scripts/showImg.sh", shell=True) time.sleep(1) # play audio 1
    subprocess.call("/usr/bin/aplay /home/pi/scripts/audio_1.wav", shell=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE) time.sleep(2) # quit emulation station subprocess.call("killall -SIGQUIT emulationstation", shell=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE) time.sleep(1) # play audio 2 subprocess.call("/usr/bin/aplay /home/pi/scripts/audio_2.wav", shell=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE) time.sleep(3) # shutdown subprocess.call("shutdown -h now", shell=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE) oldButtonState1 = buttonState1 time.sleep(.5)

    showImg.sh

    #!/bin/sh sudo /usr/bin/fbi -T 2 -once -t 30 -noverbose -a "/home/pi/scripts/image.png" &

  • Emulators not respecting aspect ratio.

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    mediamogulM

    @anothervenue

    How did you come by your RetroPie setup? Did you personally install and configure everything?

  • HDMI help

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  • Changing command line options with runcommand?

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    mitaholoM

    @caver01

    I think you will want to setup another command in emulators.cfg where you could give your version a name and use Runcommand to select it for ROMs as needed.

    This looks like it can do exactly what I need. Thank you!

  • Emulators with control issues

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    I've fixed this issue, went through the key binds once again and now it works, another problem though so I'll make another thread.

  • Pixel desktop - GDBUS.Error

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  • 0 Votes
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    D

    yes the controller was updated with win10 and ertm is disabled - the conroller works in emulation station perfectly - inclusive the "select" button and the "round x box one" button. But in the retroarch GUI it does not work any longer.

  • 0 Votes
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    mituM

    @vahnxdean Is your desktop running Windows or Linux ? How is your HDD formatted (partition, filesystem) ?

  • 0 Votes
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    L

    Thanks for the help! I was using that particular tutorial because I found the official docs too technical and daunting for that matter, but I'll get over my trepidation and try it again. As for trying to launch from a desktop terminal, I'm not sure exactly what you mean. I have my RPi hooked up to my tv, never to my desktop computer. I didn't enable the GL driver, I skipped over everything in the raspi-config because I wanted just a basic set up, but I'll make sure it's off after I reinstall the image. Again thanks for taking time out of your day to read and respond! I can't wait to play!

    What games are your favorite to play on retropie?

  • Pi freezes after gameboot

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    C

    @nathiel in the RetroPie Setup click on the tools option and select the EmulationStation line. The first option in the next menu is clear controller configs. After reboot you will be prompted to configure your controllers again. Unless you have a very specific custom config setup this will be the easiest way to start fresh.

  • What size microSD card is required?

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    AlturisA

    I have 160 now across atari2600, gb, gba, gbc, nes, snes, and arcade. And I think I need to stop adding new ones. But I can see how that will never happen. ;)

    Some games I will literally never play like some of the atari2600 ones but they are there for the nostalgia and for my kids to see so they can experience the games I grew up with.

  • 1 Votes
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    ClydeC

    @jonnykesh I meant @rbaker. The TO got it right IMO, talking about transferring ROMs to the USB drive and linking to the right docs for that.

  • 0 Votes
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    AlturisA

    @mitu Yep /home/pi/RetroPie/configs/mame-advmame/artwork does exist. I don't think I even created that folder it was created when I installed advmame I believe.

    But aha! Yes indeed. Moving the artwork zip files to /opt/retropie/configs/mame-advmame/artwork seems to have done the trick!

    Thank you @mitu. ;)

  • Slow games list loading after a full update

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    mituM

    @melusham said in Slow games list loading after a full update:

    Is it a known issue ?

    Not really

    Is there any solution appart from reinstalling ? (a file to delete or modify ?)

    Why would you reinstall ? Don't you want to try and fix the problem ?
    Do you have a lot of artwork for the Arcade ROMs ? Are you running the ROMs from a network share or USB drive ?

  • Video screensaver black screen

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    @jonnykesh
    Thanks to you both for your help on this!

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