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    T

    @caver01 Great then, thanks!

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    @fuzzybat23 On first install, you will need a keyboard to configure your controller. You can do this by navigating to Options -> Control setup -> Joystick Setup -> Edit Buttons.

    Once you have mapped your buttons, the axis mapped to turning will navigate a menu (this has probably already been mapped) and the button mapped to fire will select an item in a menu. I have not found a way to map Escape to a button so a keyboard will be needed to bring up the menu in-game.

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    simonsterS

    @az sorry, that was my fault, I was typing on my phone. Glad you got it sorted.

  • Player 1 Controller Doesn't Exist

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  • Gameboy Games Cut Off/Zoomed In

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    D

    OK I don't know if this is the best way of doing this but it seems to be working. The new config files were saving to configs/all/retroarch/config. The retroarch file being looked at is in gba/retroarch.cfg. I simply copied the content of the new config file and overwrote the content in retroarch.cfg with the new data. I kept back ups of the original files in case anything goes haywire. So far it seems to be just fine. Thanks.

  • RetroPie Touchscreen Desync

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    T

    Actually, I've discovered that Retropie doesnt cause the problem, not being in Pixel causes the problem. If I run Drastic as root from pixel, then it works fine, however this requires use of a keyboard for me which I would rather avoid.

  • IPAC2 and Retropie strange issue with "F" key

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    D

    that fixed it! Not sure how I missed that in the config file. I mapped it to Nul and it works ! Thank you!!!!!

  • Command execution when HDMI or composite is detected

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    matchamanM

    Thanks :)

    It seems that tvservice -s outputs the info to egrep so I simply addedthe following lines to rc.local before exit 0

    if (/usr/bin/tvservice -s | /bin/egrep 'HDMI|DVI') ; then /home/pi/hdmi else /home/pi/rca fi

    Simple and neat!

  • Amiberry scanlines or shaders??

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    @jetsetfrankie Scanlines are yet available in Amiberry, but I understand that they are not far off and will be added in a future release.

  • Tab not working in MAME

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    mediamogulM

    @thorr69 said in Tab not working in MAME:

    Just curious if this was resolved. I am having the same problem but the posted solution doesn't work for me. My pi doesn't have that file in that directory and thus it cannot be deleted.

    Please start a new thread with the requested information detailed at https://retropie.org.uk/forum/topic/3/read-this-first. Using that information, we'll be able to zero in on where the file is located.

  • usb dual n64 classic controller setup

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    markyh444M

    @gtoilet if you mean the configure a controller screen, the info you want is in the docs: https://retropie.org.uk/docs/RetroArch-Configuration/

    Scroll down to the bit where it shows the controllers and what each button on them corresponds to in retroarch. That'll show you what to map each N64 button as. Anything else you don't have on the 64 pad, hold any button on the controller to skip it.

  • Itimmer does not work retropie 4.4

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    mituM

    What is the error you're getting ?

  • This topic is deleted!

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  • Audio Delay

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    I

    i'm afraid I cant find much on how to output to this from python. Im no coder, it needs to be call-able from python once Ive done with my process.

    thanks for info!.. do you have any more?

    Other options please! what other options do I have to get my character input into ES and retroarch please?

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    @mitu I have solved the issue with the controller!!! I have pressed for 3 seconds the function button to switch controller from X-mode (Xbox) to D-mode (Android) and now it functions.
    I'm so sorry to have posted this support request.
    Thanks however for the help you gave me.

  • Audio problems

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    quicksilverQ

    @h3rmitpl4ys glad it worked for you!

  • Coin operated arcade with dedicated select button

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    LurkerL

    I think the thread replies so far are missing the point of the issue...

    Or maybe I am. But I think and @warawara correct me if I am wrong, that you want to have a different button then the select act as the hotkey button.

    That or you do NOT want to select button to add coins.

    I have done both in my builds. I like the coin acceptor for both the retro feel and to help limit play with myself and my kid.

    Not to say it is the best solution but what I have done;
    I wired the coin acceptor as a button and in the retropie I set it to "Left trigger" (as I don't use that in any of my games)
    I then globally configure the emulators I use to use the left trigger instead of select for coin. It addresses 99% of the coin arcade games and there are a few custom deals that you have to work with. Player specific coin slot games are an example such as Simpsons where each player has a coin slot and it determines the character you play. For that I added a toggle switch that lets me "shift" the coin acceptor to the player I want to activate. But like I said, in most cases I'm fine leaving it on player 1.

    Select in this method is just select and a hot key. No coins are added when pressed. This is basically the same solution as @DougA wrote with a few minor changes in what button the coin acceptor is assigned to.

    For the other situation (IE independent hot key);
    I had a small momentary puss button that I added to a build as a button for player 1. So player 1 had 9 buttons; 6 action, start select and this extra button. In the emulation station input configuration I set the extra button as the hot key. I only pressed that extra button when I got to the last entry of setting a hotkey. So instead of pressing select and start to exit you would press what I labeled the FN button and start. The same applies for all the other functions at that point as well. FN + B = reset, FN + X = menu and so on.

    If we are way off base in what we are explaining, you will need to re-explain what you want to happen in your set up.

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  • lr-ppsspp (and ppsspp) after 4.4 update

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    WolfanozW

    @buzz Yeah, card is fine after trying different images on it. Will start from scratch again (unfortunately) and see what happens. Thanks!

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